Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking 3D Programmers to join our new console and mobile teams at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile phones and…
Look under the Mesh Display menu in Maya. You can set normals by vector (set vertex normal), and/or rotate them individually (vertex normal edit tool). If you want to adjust an entire edgeloop, its much easier to add temporary edge loops to constrain them, then lock normals and delete the temp.
a container is really powerfull, it references other scenes (.cmax or something) basically splitting your scene into lots of small parts that can be loaded and un-loaded from max from within your main scene, if you close a container it unloads it from memory if you open it you see the scene, that can be write protected so…