Here's the first pass on the texture: Any comments or crits would be greatly appreciated. Texturing has always been my weak side, so any insights on stuff I'm doing wrong would be awesome. Also made a couple of turnarounds on YoutubeHD, since it's easier to see how it all actually looks that way. [ame]…
Pedro Amorim: Are these cutouts on every stock ring? As you know, my main reference was a cheap airsoft model and the stock ring has no cutouts. I`ll have to google and add them. Thanks again for mentioning. @ all: Thanks for the kind words. I don´t know about good specific tutorials, but what helped me to get my renders…
I really like the overall anatomical foundation you're having on her. But, some more or less minor crits: - The tibialis anterior muscle on her shin doesn't cover the tibia medially that much. Here are some examples I cropped from photos. Overpainted one with info, desaturated and adjusted brightness and contrast to pop…
@C86G Which material? All materials you can see here are based and modified on MR Presentation MatLib, see http://www.polycount.com/forum/showthread.php?t=69829 @Deforges Well, the barrel is honestly one of the easiest parts, compared to the system or other parts. Build a cylinder with the amount of edges you need and…
This is like a great treasure hunt :) You're using this tutorial: [ame=" https://www.youtube.com/watch?v=y_1ql8yH2Ow"]Weapon creation tutorial - Part 3 (UV & baking) - YouTube[/ame] and you're using TexTools and you're trying to use the normalize button on that script? What do you have in your current object stack? The…
Looks quite good, few things i would be tempted to change tho: If your planning on using an aftermarket cpu cooler (now or in the future) then i would change the RAM to http://www.newegg.ca/Product/Product.aspx?Item=N82E16820145263 This is just incase the ram is too high for an aftermarket cooler. I would def get an ASRock…
Seems like they updated to version 2, and the price list, 100 eur for basic license and 300 for full license and 30 days trial. Looks really nice. I posted this idea on 3ds max forums, please vote it here…
Another option, depending if you polycount permits is doing as valve did: Ps. I got this char from here: http://www.polycount.com/forum/showthread.php?t=69164
This link might be of some help (you'll need to log in if you have a gameartisans account to see all the images): http://gameartisans.org/forums/showthread.php?t=4960&p=69133