roof element's mesh looks cool to me. That ref is really nice, makes me wanna do that building, good choice man :) However, I would first do modules of the main part of the building (walls, windows etc.) because right now it would look like doing a character by doing this hat first. Check this thread, it may give some…
The psp specs are Wrong The psp's speed really depends upon the engine and optimization. Vram size is 2MB, but textures may be stored in the 24mb ram as well. You can swizzle textures to get a speed boost as well Not to mention That the psp supports up to 512x512px textures, however they tender to be slow. Also the screen…
it seems like the uv tools are in the process of being updated in the latest version of 3Dcoat on the forums http://www.3d-coat.com/forum/index.php?showtopic=3594&st=0 new tools like this one look useful http://www.screencast.com/users/PalSan/folders/Jing/media/6a1b5c8c-3388-4423-b909-a048f089fa09
for anyone that might still care, a HD version of the trailer has been released. http://www.4players.de/4players.php/download_info/PlayStation3/Download/44846.html that's a download from germany though. i guess it will show up sooner or later on many sites. what's that desktop they're showing at the end of the movie?…
The two that come to mind are CAT from Softimage http://www.softimage.com/products/cat/whats_new.aspx (seems odd that Soft bought a max plugin ) and Puppetshop, http://www.lumonix.net/puppetshop.html Not sure if Puppetshop hits those features, but you could contact Kees Rijnen and he'd tell you. There was a somewhat wide…
http://www.sueddeutsche.de/sport/weltfussball/artikel/442/62380/image_kopfzoom-1129230631.jpg Cool start Miguelito, but I think you are a long way off from the likeness just yet. Kahn is very neanderthal looking. More square features. Stronger jaw, heavier brow, wider nose etc. Also, your crows feet (the wrinkles that form…
Thanks guys i appreciate the feedback! Tumerboy yup the RPG feels a little weak overall looking at it now, il give texturing and the rocket a little more time. :) NEW PIECE: The MP-446 'Viking' pistol is a recent development of the Izhevsk Mechanical Plant (IzhMech, also known in the West by its trademark 'Baikal'). The…
from the UnrealWiki: [ QUOTE ] UT2004 appears to be using 1 meter = 50 unreal units scale. * The UT2004's Karma physics engine uses 1 karma unit = 50 unreal units scale internally. * Player is 88 unreal units high, that's 1.76m, an average [human male height]. * Player running speed is 440 unreal units per second, that's…