This is where my mind is at too. I have zero qualms with DC, in fact I'm a big fan and appreciate all you do for the community (and I always get a kick out of seeing my items featured on your channel!), it's just that you've ended up being an example of this unfair practice, intentionally or otherwise, and it's being used…
@heboltz3 Thanks you. I am not an expert, however maybe that will be any of help :) 1. Sometimes I will fix my hipoly to match closer to low poly. Hipoly on the right side will force me to add one more loop to low poly to go deeper below the top layer of dress. However poly limit was tight, so insead I decided to make top…
No I haven't, and yep, that's some sexualized male armor all right. At least they're equal-opportunity about it. I can't say the same for the majority of games out there though; which is partially why game playing demographics are so male dominated. Something I'm hoping will change soon. No need to be rude. There's…
Yeah, you're right Noors, that seems to be the case. I had shut Dota down, cme back with a new model named the same and it worked in all views. This time rigged only to head, all bones exported.Sure makes trouble shooting tough when and error pops up like that and you keep trying to fix it, but it's not even a problem…
I have tons of questiongs first,I am making a simple model weapon first to test how to submit objects and the like,so is there like a easy steps guide to "present" the items? I means things like format and such,because I have read that weapons has to be binded to a bone or something like that and I dont know much about…
Can anyone help me out? I'm not sure if this is the correct place to put this, but I have looked at the, limited, amount of tutorials and help available to create items for the Dota 2 workshop. I've modeled what I wanted in 3ds Max and exported it as a .smd file; however, it is compiling these that is giving me the largest…
Her set hit 500 ratings long before it was posted to reddit :P (congrats on that btw anuxi!) and even as amazing as it is, it's at 78% upvotes/downvotes on reddit :O . If even her stuff is getting that many downvotes... if that's not harsh I don't know what is. But you're right, it probably is that my set is just not up to…
hey guys, running into a really annoying problem, if anyone has any advice that'd be great. All of a sudden none of my exporting seems to be working right - stuff that was working fine before now exports rotated 90 degrees from the origin. For my weapons normally at origin this means they are just sitting at 0 rotated 90…
So, I'll start by saying that I really love this design, but I have some nitpicks. By base textures do you mean the diffuse as a whole is complete or just the color blockout? Your values are only using half of the spectrum. Looking at levels, no value goes above 127 and right now there is no value focus. Everything feels…
that's true, mdl files will be in that directory after compile, but GUIStudioMDL have to throw it in alien swarm directory, since we use it for compiling... This was my first attempt to create source engine content. But I figured out the file structure... I looked over QC commands and file structures over valve wiki... You…