Thanks Spoon :) We wrote an article about the making of this environment, some gems in there, check it out :) http://80.lv/articles/blizzard-designers-on-good-level-design/
nothing wrong with using 3D to help you with hand-painted environment textures, I think that's what Blizzard has been doing these days anyways. Looking good!
Studios : Blizzard Entertainment , Naughty Dog , Id software People : Perna , Joe Wilson , Valuemeal Tools : Marmoset toolbag 3 , Substance painter Games : Overwatch , Minesweeper
Michael Vincente's from Blizzard is an excellent standby https://gumroad.com/l/nOkHw Your wood looks bad still. The cuts are too uniform in size, width, and depth.
Assassin's Creed 2 cinematic trailer was really nice. Reminded me a lot of Blizzard stuff quite a few times with the composition and colour choices. Very good work.
What I want to know is what is Blizzard announcing today ? It's like 630 pacific time and still no announcment ...ohh yeah and kong demo looks cool too
An adorable burst sculpture that I made with the intention of recreating Wrecking Ball's original model as closely as possible! Character Model Credit: Activision Blizzard: Overwatch