Hi Guys wanted to get some feedback on a human model in Zbrush. I know i am just starting out with the model but wanted to get some opinions on the base. Thank you for your feedback in advance B) B)
@achillesian Genius- The Chess Wizard and a bottle of J&B would be an awesome pair of props :) ''Checkmate. Checkmate'' ''Cheating B*tch'' Awesome topology on the colt dude. Coming along very nicely.
would it still be concedered pirating if person A buys an older version of maya leagally like the sells it to person B? then person B uses maya to learn from and get better as an artist
but it would only be a one time setup? you work in file A, he works in file B. both get referenced in File C. if you open file C it will always reference in the latest versions of A and B?
For ZBrush, which of these two pictures should I use as the image plane for my sculpt? (this is from a CAT scanned skull) Thank you. A B (A is from the perspective camera directly facing the skull and B is using an orthographic camera directly facing the skull)
I can't tell if the anatomy is supposed to look that way for style, or if it's just poor anatomy. I think there's an issue with the eyes, they feel... A. Too Small B. Too Far Apart C. Or Both A and B.
Updates: » Player B has a restricted range and Player A » Cannon misfiring issue fixed during Player B's turn Download here: https://play.google.com/store/apps/details?id=com.newplanet.angryclan