Or you can grind. Using the above data: £60 = 8000 tokens = 4,800,000 credits = 48 hours. £3000 = 600,000 tokens = 240 million credits = 2400 hours. There are 14 tracks in the retail box (the rest are DLC). The game shipped with 200 cars and 120 of them can only be bought in DLC packs. Have fun!
tapeworm in the brain means you somehow ingested feces containing tapeworm eggs, this usually occurs in countries that use human poop as fertilizer (WTF!?) Occurrences of tapeworms from undercooked pork in the US is so rare, the safe cooking temperature was recently dropped from 160 F (cooked to a dry puck) to 145 F…
I have two of the Dell U2311H displays and like them a lot -- I think they were $240 each on sale. IPS panels, 1920x1080, and pretty good color accuracy when calibrated. Obviously they won't compare to the high-end NEC or Eizo displays, but those seem unnecessary unless you need flawless accuracy for $$$ projects.
I'm a game designer at Gameloft, so I'm sure we'll see each other around! EDIT: After Jacque's post I just wanted to say I've been living here for about 2.5 years (from Texas), and I haven't had a car the whole time I've lived here and it's been great :)
If you're rendering with Scanline then enable the Global Supersampler in the rendering options, and use the Hammersley option. Ramp up the quality and it should fix the aliasing issues, but beware of the extra rendering times. Also try maybe rendering out your normal map 2x bigger than intended and scale down in Photoshop?…
Kary: I was referring to having to save out the tool. I have not used ZBrush since 2.5. Since then mudbox has come out and hitting ctrl-s saves the mesh I am working on and not the bloody scene screwing you over from editing that "tool" you were working on and losing your work.
i was 2.5 years at my last company untill they were done with their project and it was apparent that it wouldnt pay for the next one. and with my current company i also just hit the 2 year milestone .... so i migth not really qualify to reply to this thread .... i just felt like mentioning that not everyone does the…
Nope. Last UE that allowed you to cut single quads out from terrain was UE 2.5. In UE 3 terrain it depended on the max tessellation level, meaning if you used agressive lodding on terrain you could only cut gigantic chunks away. Now you can cut single quads from landscape.
Guys, I think you should also bear in mind that this is the Unreal 2.5 engine. Meaning that the lighting tends to be extreme, saturating the texture and producing some off key shadows around the model. Actually, many of the faces are desaturated just to compensate. I agree however the eyes need to be less polygonal and…
Hello everybody! :) Together with my team, after 2.5 years of development, we created Polydust - the first 3D polygon modeling for iPad. I am asking for opinions what did you think about that? https://www.youtube.com/watch?v=lpyTSxYBnLU here you can get free 3d models: https://www.polydust.com/free-3d-models/