After I've saved a preset *.xml file, how do I load it again on a new project? Load Preset... just brings up the original presets. EDIT: I've moved the files that were saved from my art library folder to the dDo folder (would be good if we could specify a path to custom folders). Think I've got my locations right: Saved…
oh, something I always do is change the "H" shortcut from "select from scene" to the "selection floater" I don't know why the two exist and select from scene is the default because it's just a shittier version of the selection floater. The selection floater has the same features but it takes up less screenspace, uses text…
Here's a really convoluted method that may work. 1. Get and install the PSD Path Unwrapper script. 2. Select what you want in an orthographic viewport with backface culling enabled. 3. Select inverse, then delete the rest of the model, since you don't want backfaces? 4. Delete the interior edges, since you only want…
Finally done with the damn ship. The first image is a render of the hoverCraft in UDK. The lighting is all real time with various post fx and a few sexy flairs. The model is 40k (next gen polycount) with one 4k and two 2k textures. (the stairs do not factor into the specs. It's only there for scale.) Generally, I would…
You're doing it wrong. Stop looking for a job and start making a game. You have two general paths as a game designer - System design or Visual Design. System designers set the combat mechanics, the leveling pace, the crafting system, etc, and they should know at least the basics of programming/scripting. Visual Designers…
First (as Monster mentioned), curve editor isn't really supported with Biped. Use "Workbench". Just beware it' often has refresh issues - I often switch rotation/position mode to force a refresh (this bug has been there for years now!) "I am stuck with the TCB crap?" - Yes and No. You can switch to Euler but it'll only…
Blenderhead: you don't. Their reasoning is that this is something you'd do with photo-editing software, which I can get behind, but especially when pasting in images, not being able to move them around is an enormous drawback, especially considering images don't just get pasted in the middle of the screen (this would make…
Ok so I've got this outline PPE going on, taken from this page: Outline and Crush and It looks pretty awesome. There are settings and such that I need to tweak and I also need to reverse engineer it so I could know how to replicate it (but damn it's complicated). My big problem right now is that I can't get it to work in…
Made a script some years ago that might be useful. It was before textools but i still find it useful. The code is probably dirty, not protected, slow, and terrible and just for me but it does the job. https://dl.dropboxusercontent.com/u/13762052/polycount/UvRotateur.mcr Category "Noors" Select your uvs and hit…
one could write a script that stores the depth Buffer as greyscale images to either* the FrameBuffer (like in the screen of Modo) * clipboard using DotNet * to a specified or asked location on the disc of course one can catch the bounding box size of the Geometry and place an orthographic camera in front of it (centering…