Thanks for the feedback PixelMasher! I was able to build this playable map for my graduation, as well for a local company who were looking for an environment artist that could help out building a map for a prototype :) I still have a couple of days before my contract ends so I will be working on the textures as you…
pixelgorilla, yeah you were right, moved them a little up, merci! slowly but steady removing polygones, thinking about tex-resolutions etc... hair still placeholder. will add some little horns around the big ones for a better transition.
Whoo thank you everyone for the feedback, I really didnt expect that much! I really appreciate it. Im positive about this, it was a good experience and highlighted some things that I thought I knew, but need to improve on. Unfortunately I am unable to name the studio or show the original photo. I agree, It wouldnt make…
Wow, didnt check this page, been busy packing stuff to go back home. Thanks for all the kind words and use comments and critiques guys. @tda yeah adding a section of other work would be nice. @divi thank you very much for the compliment, I'm really flattered. @DDuckworth I was kinda trying to give time to each piece…
once again thanks for your comments ! now, answers haiasi -> indeed, the stucco sections are directly made from photo which is not a good choice because i sculpted all the other elements. I think i'll remake this texture on zbrush sltrOlsson -> that is something i was thinking about. If i have enough time i'll try to…
Thanks Meteora & skylebones! @PixelMasher, thanks! You worked on True Crime HK/Sleeping Dogs! Dude, that's awesome. Definitely one of my fav games of this year. I'm pretty excited...but first I gotta get the move taken care of! :D
@PixelMasher: that trailer was the original they released during the PlayStation press conference, so most of the footage is pretty old. If you guys think that looks good wait until you see everything we added :P cant wait for them to start releasing more footage the game is coming together pretty nicely.
Hey pixelmasher thanks for that! I am thinking of scrapping the whole 2d section. You are right! many of those drawings are throw-aways to fill up space and I see that a lot clearer now where before I though "eh throw em in". I have no perspective on my own stuff hah! I wanted to keep the traditional up to show I had a…