Mezz, Kawe: I never properly thanked you guys for the crits here. Yeah, too many problems to mention I think ha ha. I'm bringing this thread back from the dead. I never really got it running like I wanted to, but I DO want to study anatomy a lot more, so I'm going to start posting some work here again. I'v been watching…
I suggest you forget about texture and shading, and think about line instead. One exercise that always proves to be fun, is to make a face/figure with just one continued line. And i would really recommend getting a sketchbook, and using a pen to draw. This will help you focus on the linework. One usefull way to go about…
https://www.anatomy4sculptors.com/anatomy.php?menu=195 this should be your best friend :) theres a lot to be improved on your basic forms and proportions usually try to nail all that as good as possible before doing details. also closely look at clothfold references look at your characters feet and arms, how the muscles…
We are 3 already inside the group, so the rule has changed this way: members still take turns in choosing the daily study image but the theme of study change every day according to this order: Environment -> Human Anatomy -> Props -> Animal Anatomy Could be further refined I guess, but for now seems balanced. Also thinking…
i believe lot of the blame falls on the lazyness of artists and art directors who take the easy way out to make a "sexy CG chick" instead of a woman/girl with more natural looking anatomy and believable clothing. sexy cg chicks are one of the most commonly approached things in most cg community next to elves and orcs. dont…
@Saman Thanks! These are just going to be busts because I'm working on all 3 at the same time, I don't want to spread myself too thin. Blocking in stuff will be happening, I just like to concept out ideas a bit first otherwise I don't know what I'll be making and will lose interest. I also wanted to make sure I'm getting…
Don't worry, the tutorial was kinda old and basic, more of a workflow demonstration rather than artistic approach, but i highly recommend doing the head portion of the Joan of Arc tut: http://www.3dtotal.com/ffa/tutorials/max/joanofarc/head1.php Modeling heads is 10% technique and 90% anatomy knowledge. Do the Joan Of Arc…
Yeah doing some focused anatomy study is something I've got to do too. Like, knowing whats there is one thing, but actually executing on it is another. I've seen on linkedIN from some of the Rookies judges some general advice for students and one thing they mention was they'd rather see a few perfectly done hand sculpts in…
Thanks for support guys :) @seth: I'll definitely balance things out,Indeed not doing 3d while learning 2d will end up making me rusty on the 3d side for the time I learn to properly draw :poly141: So since my biggest "weak spot" as for now I think it is character modeling and anatomy,I'll start seriously with…
Im with Racer. Visualizing in 2D is harder than in 3D, honestly. You have to think about many many more things when drawing something (that isnt a doodle) than you do when sculpting or modeling it. Drawing is just a way of study. Do you HAVE to be able to draw anatomy to be able to sculpt it well? No. Do most people who…