I noticed there is no green anywhere in the graphic elements. I think of you added some green elements it would round out the displays and soften up the look a bit.
Greetings, about 3 Years ago, I had a Reference Page with Monsters and Comic like Stuff by Artists from the Gaming Business. I hope you can help me, and maybe this Thread helps others too :) Greetings, pr1mus
invert green channel in unreal. very easy to do, in the material editor, multiply the normalmap by a 3 vector, with red and blue channels set to "1", and green set to "-1".
Thanks for the feedback on the bricks! I tried flipping both the red and green, but that didn't work, so thanks for telling me to flip the green one! Here's how it looks now:
Hi, thanks for the feedback, what I had in mind with the green and red eyes was green was a friendly version (like a companion) of the bot while red would be more of a hostile version.
The green hood looks much better- Also take note in my paint over that the red turbine engine part is attached to the green hood. Yours is not, and is still a separate piece.
ya i think green is a little out already, if green change to other maybe like brown or yellow pallet i think will more matching, but might be lose the contrast....
Lookin' good. Really like the gold crown and neckless. I would like to see her with green eyes. They are nice and bright now but green eyes + red hair = sssssexy
Thanks vig. i guess i stay with the green anyway, since ION is just green for me. But thanks anyway Made a little update. Critics and comments are highly desired
Biggest thing that's off to me right now is the greenery. It's all exactly the same shade of green. Give it variations. Give it some dead leaves, yellow leaves, variations of green.