A demented version of something I thought would go well with the nature of KF2 and so I decided on a straight-jacket themed boxing/sparring headgear for Donovan. B]Prototype[/B
Hay everyone so i decided to do a quick prop here but i kinda need help on the direction. Decided doing a well would be pretty cool. I'm trying to really optimize my UV space as i've been kinda sloppy with it on past projects, but at the same time produce a really good quality work. So trying to grow as an artist, and…
Just curious since I've been here so very long besides color bleeding "possible issues", with what i will mention what other issues are there to it? When we where learning this stuff back in the day (& this also works for concepts) was work on it at any resolution & then scale it down by /2 sharpen [not over sharpen], & do…
I love this. The execution is really strong, and the prop work and modeling are great. Overall, good job.I freaking love Lisbon and Portugal, and I’ve wandered these streets a lot, so you really captured the vibe. One thing that can elevate good work to fantastic work here is values and tonemapping. Let me visualize what I…
Might have completely misunderstood this section of the talk; interpreted the stacking of the texture sets as two chains of vertex colors and not one chain. So instead of lerping between just A and B on the red channel you are lerping between A, B, C, & D on the red channel, and on the Green channel and on the Blue…
Heeey guys, is my first time here we made some skins, hope you guys like it. (# ゚∀゚#)b PP-Bizon Glock-18 Thank all u for the supp. (ノ◕ヮ◕)ノ*:・゚✧ (# ゚∀゚#)b
Hey, The B-team discusses their play session of Majestic-12. Check out the podcast (12 minutes or so): http://soundcloud.com/dj-nicholai/majestic-12-on-the-b-team
Aw crap :( Unfortunately It is the useful things that seem to be bugged, for example, I can hotkey the bevel tool itself, but not the operation with the bevel [b]menu[/b] that allows for better control.