Double post! The latest build of Substance Painter, 1.3.4, is unusably slow in the viewport. I literally can not even put my mouse over the viewport without it grinding to a halt. It's only using 15% max (usually around 10-12%) of my processing, and doesn't appear to be grabbing tons of memory. But anything that requires…
My friend seems to be having a lot of trouble getting the game to work on his PC. The beta ran pretty decently on his GTX 680 but his game crashes during every match (I've yet to be able to finish a single match with him so far.) I'm hoping this launch day mess ends soon, I'd be pretty pissed off if I were in his position…
I love this game, and i love to beat the bad guys in the city. I spend more time fighting mobs than following the main quest :) (like with assassin's creed). The integration of physx and TXAA and other effects makes the experience much better. I love to see how the snow is deformed, the cape, the effects, etc. Glad i have…
I don't know about the physical requirement for 2Gpus for multimonitor stuff...I often ran my laptop with a second monitor (either VGA or HDMI) and that was some firebreathing version of the (basically last) 9000 series NVidia. Roasted 2 motherboards (not joking), but it didn't have any other GPUs. Of course for higher…
So the line thickness helps define your shapes a bit more which is great. One thing though you may want to think about is anatomy. For example, the anatomy of your forearms is a bit off (his left forearm). Great reference for forearms:…
I'm now done with this skin and I have uploaded it to the workshop. It has been so much fun working on this skin. Here it is on the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=681312870