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Re: UV layout for a long sword
Reply by
ZacD
·
Jun 2010
·
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Technical Talk
use a 256 x 512 or a 512 x 1024 for it
2 results
Re: Avatar
Reply by
eld
·
Jan 2010
·
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General Discussion
http://boards.polycount.net/showpost.php?p=1063613&postcount=424
Re: Some megascans are not tiling?
Reply by
jul_lef
·
Oct 2014
·
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›
Quixel Megascans
what is the base resolution of the megascans textures 1024 or 2048 ?
Re: M4 Loaded
Reply by
megalmn2000
·
Jan 2012
·
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3D Art Showcase & Critiques
Pretty solid! What's the size of the texture? 1024? 2048?
Re: UDK Shadow issue
Reply by
Mellon3D
·
Jan 2013
·
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›
Unreal Engine
You should update resolution up to 1024 at least
3 results
Re: Some fan...
Reply by
WorldMaker
·
Mar 2014
·
Home
›
3D Art Showcase & Critiques
and new one...Handpaint. BC grade. 1024 tex.)
2 results
Re: Polycount's Sketch Thread!
Reply by
ErikNilsson
·
May 2015
·
Home
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2D Art Showcase & Critiques
Day 124, 125, 126, 127, 128. 2015.
2 results
Re: BiA3 Trailer.. wow
Reply by
Daz
·
May 2006
·
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General Discussion
http://www.ubi.com/UK/Downloads/Info.aspx?dlId=1024
2 results
Re: Solution for normal mapping on a slow computer?
Reply by
vahl
·
Jul 2007
·
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Technical Talk
add 1024 ram, the vidcard may be an issue too
Re: Valkyrie Profile
Reply by
EarthQuake
·
Apr 2007
·
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›
General Discussion
1024 seems a bit excessive for a 1300 poly character
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