@Poinball Thanks dude! Glad I'm on the right track! @Poseidon8734 I find it's good to find a bunch of different stuff around the house and in catelogues/ magazines etc. and just try to copy it as closely as possible. Start out simple and move on to more complex stuff as you improve. After that find some prop or weapon…
Thanks slipsius for the kind words! We put so much care and effort in our DVDs that it really doesnt make any business sense but we just enjoy it so much and it makes it all worth it when other people enjoy our work. We treat our releases as huge art projects and spend countless hours on everything from the video editing,…
Thanks for the comments guys, I should have some progress updates on the demon lord pretty soon. However, in addition to the demon I've been working on another character based off Konstantin Maystrenko's concept. This was originally was going to be part of the first monthly newb character challenge, but there were some…
Love the title, no idea what it means but rock on! Today is actually my first day at work as a 3D artist. Figured i'd browse pc before i head off and here's this thread, sorta brings the whole journey together. I've seriously been looking for a job for about a year now and my top 15 in the unearthly challenge, my years of…
The world is always like this I think. imho 90% of any given genre or medium is trash. I'm ok with that, it lets the true gems really stand out. I don't care how many battleships or transformers they come out with. As long as I get to go see my Dark knight rises, The hobbit, Inception and other amazing films. I wont be…
I'm really looking forward to seeing you go through the process of creating this character. I too am currently working on my first sci-fi armor/suit type character , but it isn't nearly as ambitious as yours. It will be interesting to see someone tackling the challenges of this subject matter step by step. Please post lots…
After the baking of the tender and the locomotive body, it was time to bake the separate pieces in a new set of map. I use a 2048² for each separate pieces except the pipes. For pipes, I mapped its UVs on a flat place of my locomotive body (colored in blue on the screenshot), like that I spare a texture :) The challenge…
Swizzle's pretty much dead on. Although, I think enviro stuff is easier to break into for different reasons: 1: It's not as glamorous, so there's usually less competition... 2: Environments require a lot more non-aesthetic decisions to be made. It's certainly not any easier overall than making a character (though, I think…
Rick, thanks man :) mostly that's polish work I'm not even close to but I'm noting all those down for when the time comes! Razorb: yeah totally agree. The walls do differ a bit with each area with the intention of creating different looks, but within one visual theme to keep 'ship types' bunched together. One thing which…
@Bluestemos Yeah it's looking more like a adsense issue, I ran checks off a clean virtual machine to check it out earlier and it came up there :) @Eric Chadwick I just opened the thread in incognito and used a batch refresh: I guess my snipping tool skills are on point. It does seem that the profile advert is linked to…