Some people in this thread are jumping to drastic conclusions, giving out false information, and typing up biased, nonsensical opinions that really don't matter at all. Also, people bringing up whether he would actually follow through with his threat or not has no relevance whatsoever to the case or in justification to his…
you need to get rid of all those layer styled fonts. The effects look bad to say the least, and the chosen fonts are not selected well either. That also applies for non text things using layer styles. Those things all gotta go. Less is more. 2 different fonts, 3 maximum, and they have to fit together. Use a nice sans…
Looks like an amazing project (I might be slightly biasaed... I looooove Harvest Moon). Looking forward to seeing what you do with it :) Good job so far :D
So I'm 18. I'm about to head into university for 3D Games Art in the UK. It's a brilliant uni, the lecturers are really nice and its well funded so it has a great working environment. It's reputation for game dev is pretty high too. I can also pay for it. Here's the thing though, I'm currently in college. I'm doing this…
Nope. Nothing worked there. I have no idea why. Do you have to make your own mipmaps? My LODBias is set to 0, and it still brings the textures down to 1024. It says the streamed texture size is 2048, but Max in-game is 1024. No idea why this is happening. edit: I just noticed in my texture editor that is says that the…
All I can say is... good luck :( I posted the same question on the epic forums regarding texCUBElod (essentially the same thing) and nobody seemed to know. Would have thought that they'd have support for the HLSL builtins, but I guess not. By the way, instead of having a float4 passed in as the bias, you can make that a…
The Bia Engine was a modified version of Unreal Engine 3. Benny Wilson created the steep parallax for use in Bia. The steep parallax can get very expensive and was used mostly for small things like bullet decals. 1-Create a new Mask node 2-Click on mask node and add a mask texture. Try a simple hole to start from black to…
I'll give my two cents here for what it is worth. Like what Killnpc said, college is borrowed time. School work alone will not really push you to have a banger portfolio for applying to jobs, unless it's a 1 on 1 mentorship (which are way cheaper and better than any college imo.) I'm a bit biased but I found a lot of…
Imho Blender has in general still the problem that there is always another tool around that does the job much better, faster or at all. And Blender does still too much things ass forward. The whole brush system is for example plain crazy. They made it rocket science to even use your own brushes. And throws you to death…
You can bias it a little more nicely (though a tad more expensive, i think 5 instructions more?) by doing something like this: float base = tex2D( grayscaleTex, uv).r; //ideally you'd actually want to sample this as a vec3 and have one channel for the value, and the other two for masking other colors. vec3 c = base *…