That or go find a real hobo thats about your size and ask if you can swap clothes.. you'll get a free costume and will make the hobos day ! double win ! wont cost too much to dress up like this
Hey guys, this is a ray gun that I've worked over the past few days. Hope you like it! Everything modelling wise was done in Zbrush, and texturing in substance painter. Rendered using Iray. Follow me, because tutorial is coming up soon! Concept by Stephen…
I'm in EST. Today and Friday are the last days I can assist with this for another week - I'll be in San Francisco for GDC from the 17th to the 24th. Shall I meet you in http://hangout1.quixel.se in 30 minutes or so?
just throw an environment cubemap on it and call it a day. usually people who ask questions like these don't really give a shit about doing it right as much as getting an easy solution, so i think any tirade about emulating or applying actual physical characteristics would just be lost here.
Thanks.It depends on the amount of idea and detail for a single piece. Normally, it took me from 2 hours to several days for each of them. I'm currently working on some a revision of a character I did a while ago. She is a cursed lady that turned into a dark dragon. These are some sketches for this and a ongoing line…