After being rejected by her original host, Jean Grey, the Phoenix Force resumed its relentless search for a new vessel worthy of its immense power. Amid the recent events that have shattered multiversal boundaries, the entity discovered a breach—one that allowed it to access realms previously unseen and far removed from…
So here's a look at the armor as it is currently. I'm planning on adding some light shoulder armor, something very thin to add some interest to that area. Also there should be fur popping out of most open sleeves (bottom of pants, shoulders, around the bracelets, neck, etc). I'd love to get some critique on the design. The…
so thios is just my opinion here, but with that high topology-resolution (especially in the crotch) you dont have to cut away loops at the hands. if you were going for sort of low poly that would be okay, but with 2k polys on her head that weird hand-stuff is realy not necessary i gues. also i cant realy seem to get…
Thanks for the crits. Yes, Casey.. variation in color on skin is giving me a problem. I know it has to be there, but I really don't know how to go about putting it in without it looking like an obvious change in color. In my past experiments I have yet to find a solid meathod to employ this. Mop, thank you for the…
this is the utk2-whatever version of xan actually, turns out to be the modeller's webpage http://home.wnm.net/~bgriff/characterUT04-1.html i didnt mean to sound offensively harsh, just blunt. i was actually going to use bungie's halo marine as an example of yet-another-space-marine made with a relatively fresh look through…
charlyxxx: Thanks very much! leecurt: Thank you! nuclear angel and cesarinm7: Thanks very much for the kind words! My days are around 9 hours each, sometimes with only a 25 minute lunch, sometimes with a 1 hour lunch, just depends on how busy I am. The humanoids are around 2.5 - 3 weeks. The player character animals range…
A few more crits, I don't mean to bash or slam your model but you are reallllly close to having a kick ass model. It sounds like you are 2 inches from the finish line and kind of think that is good enough. Maybe you need to work on something else for a week then come back to it. I know when i think I am finished and it…
That's actually a pretty interesting mix of ideas ! I like it :) Modeling wise it also looks quite good already ! I would even go further and develop the concept a bit more, it might give you ideas/pointers for the overall design: ○ When I think about purgatory I think about the temperature of the environment (fire or ice…
Very nice! You probably could push the highlights on the grey parts of the armor some more, e.g. the ridges, but perhaps you wanted to contrast that with the golden parts.
Thanks @pmiller001 these screens helped get a better idea. Nice work so far, your ref sheet is good, but also has a pitfall that there isn't a central piece being followed from what I gather. -1) Edges on armor are sharp, maybe you are keeping it like that for the editing phase, final should be rounded off and apply some…