Yeah, I bought Mischief a little while back ($25, hard to beat) and it's really nice for dabbling around with ideas in your head. The infinite canvas and easy to use brushes are quick to get up and running.
Edit (9/25/18) - I've updated my portfolio, and my favorite piece has updated along with it! This was done in UE4, and I learned a lot during this project while focusing on my assets and materials.
You're going to have to do a gallery, dude. You've been to parts of NZ recently that I haven't seen for more than 25 years, and lets face it, Australia is always cool, let alone the rest...
UK development TAX reliefs for creative industries its for Games Development, Television, Animation and Theatre. 80% off - "The total core expenditure by the video games company." 25% off - Core expenditure is incurred on goods or services
Ninja UV (formerly KAM mapper). http://www.creativecrash.com/maya/marketplace/scripts-plugins/texturing/c/ninja-uv--2 it costs $25 now, but it is a great script, and the author is always adding cool new features.
Don't know anything about HP, just noticed the pictures looked like the park at universal. So it needs a castle: http://www.duluthnewstribune.com/media/full/jpg/2010/01/25/harry-potter-castle-orlando.jpg
London, according to Mercer. The rest of the top 25 aren't exactly surprising either. http://en.wikipedia.org/wiki/List_of_most_expensive_cities_for_expatriate_employees The languages are not all that similar. The common language tends to be English if no party is bilingual in both parties native language.
It's awesome to see how organic you're being with this. It'd be great to see the monorail more. Also the dome needs 25% more You might look into doing fake rock doors. Those seem classic too.
I used to... But now I have about 25% creative control of the environments I'm building. But I do think it depends on where you work and your position in the company as well as the project you're working on. -caseyjones