My workaround has been to open the UV editor via a shelf button that adds a custom panel next to the UV toolkit. When I want to add something I look up the MEL command for it and add an entry to the list. if (`workspaceControl -exists PixelBUV`) deleteUI PixelBUV; TextureViewWindow; global proc…
Hi, I'm a 20 smth digital art student with some fine art & interior design background (desperately trying to get into painting again). I'm also international, English is not my first language; so, please kindly excuse my spelling and grammar stuff ups. I'll be posting some of my resent work as well as old ones. I'll try to…
I want this so bad... the roundness value trick messes up your faces a tiny bit.. not perfect. so annoying that max and modo have this but maya can't do it. it would save so much time if you have to do highly detailed hard surface like bulagorv style mechs or detailed airplane rotars/landing gear.
The official version isn't re;eased yet, so you can't AUTOMATICALLY UPDATE from the program. TEDDY provided a preview in the STICKIES, download from that link. Also I noticed a bug after install and you will not notice from your APP that you've upgraded but if you check for the new features ALL are available. In short, it…
Robat - thanks for the advice! I expect to learn a lot during this experience. Maybe I am being too ambitious in expecting to produce some great artwork :\ but I sure as hell am gunna try, even if the game as a whole suffers for it haha! marks - how do you know Dan Pinchbeck? I have never met the guy but I've heard he is a…
Thank you for the critiques and opinions guys! Very much appreciated! I'll be sure to keep working on it tonight when I get home! Robat, I do indeed plan on adding glowy bits. I love the way they add a warm contrasted feel to the scene. I don't know if I'll go with lanterns or not, I think I like the way the acorn-shaped…
Hi again guys, here, there is a brief explanation of some of the processes involved in the creation of the video clip. Hope you'd enjoy... (By the way... Thanks Andre :-) Development of the elements of the story... The Crew First, I designed the crew uniforms. A clean a functional one, to be used inside of the space ship,…