Hi, My name is Valentin Nadolu and I'm a 3d artist with 12 years of experience in AAA games and other real-time type projects. I've worked for 10 years at AMC pixel factory in Bucharest starting as a 3d Vehicle Artist, then Lead 3d Vehicle Artist and even as Project Manager for a while. After that I've worked for INDG in…
Tl;dr: Small team making a sandbox MMO is looking for an Art Director. The idea is less crazy than it sounds. We kinda know what we're doing here. =D The game: "Das Tal" is a small, time-boxed sandbox MMORPG with a strong focus on PvP and economical warfare. The game makes you a prisoner in a dark fantasy world. You have…
Hey guys, I've been working on this a bit over the last few weeks. It was for my senior capstone project but since the summer semester is ridiculously shorter than an actual semester I had to try and get out something relatively basic. There are quite a few things I know I want to work on that I came across when I was…
Project information: Team name: Fractal Entertainment Project name: SideQuest Brief description: SideQuest is a next generation browser MORPG. The original concept came out of a variety of flash games (Mostly from Kongregate.com), the most heavy influence being Monster Slayers by Nerdook. You don't play as an entity of the…
Hello Everybody , i need some help to improve my workflow for character modelling . i mainly work in zbrush , maya and substance painter . i will write down my workflow and then the problems i face . if you can help with any of these problems it will be very helpful . so 1 - ( CONCEPT ) so i start by collecting some…
'Laughter in the face of Death' (In the furthest and darkest of
forests, they say is where you will can truly find magic, creatures from your
wildest dream, demons, angels and what are known to us as, the lost ones...) “Do
you hear that, in the distance?” -“This
laughter, the child is back…” “She
won’t get away this time”…
I agree with what others have said, the only thing that actually costs anything when it comes to building an art portfolio is your time. yea substance is 15 bucks a month, but so is a trip to go see the new avengers movie. as in, the cost is so minimal i wouldnt really consider that a make or break it factor. the one thing…
Since there's clear ref it's good to go through one by one and see where and when and how close you matched the ref. First thing to do is make sure the ref and your animation frame rates match, I think this may have something to do with how far off your timing is. I converted the ref from 25 to 30FPS, and the frame #s are…
I'm going to have a strange perspective on this topic. Some of you will balk at it. I don't really care. Think about it this way, would you be doing this sort of creative work [3d/art work] regardless of the pay? Are you psychologically broken in some basic foundational way that means you cannot fathom spending your time…
I don't really like to say it, but people having been waving that 'end is nigh' flag since I started my career. I think they were right back then too in a way, but I think thats just life in general, albeit from my own skwed viewpoint. I love movies more than games, but the same statements about the end of creativity being…