Haven't worked much on this, but I created a list of what parts I need to model and made some of them. Also, done the UVs on these parts ^^ I'm thinking to model a couple more hair styles for variations then I will start to figure out the texturing. ps. I'm following the workflow from this wiki; it's really helpful…
Do not run 3D Studio Max as administrator - unfortunately, this means Max won't be able to save into 'system files' (Documents, AppData) unless you change the admin rights on that side. This is a 100% solution - I'll contact the devs and see if there's a fix. Incidentally, this also affects Photoshop and probably a load of…
Fid, Thx!) Gibbage It's easy to do, but there is a problem with the polycount. I made a model in Maya and everything was fine, but when I import it to 3dsmax it becomes a big problem. Turn the camera is very hard)) Every time a freeze within 10-30 seconds. Your concept of APC looks cool! But if you want to do low-poly, The…
vinyl-figure-y style? hmmm well there is still a lot to be done w the hair but i usually do it very stylized :D like on the mouse 3d model(my earlier posts) PS. I also work on this model while streaming, if you like you could come by and give me tips on the hair in the process of making it ^-^ ....im still kinda new at…
Aside from composition it could be a great dynamic anatomy sculpting/drawing tool. With decent finger rig controls and an .obj export I could definitely see myself using it for dynamic sculpting studies. Also, the shadows and background are a bit distracting. An option to disable them would be useful. If people did use…
well you would use uv master, but since your talking about baking your polypaint why would you bother unwrapping your 1.16mil sculpt? theres no need to. just build a low poly mesh and unwrap that. you could do that in zbrush but it would make more sense to me to use a more traditional package for that. hope that helps! ps…
I made some relatively minor changes, calling it done. I added a sunk in section around the front panel so it wasnt a hard intersection, i added some details around the larger screws on the side, and i edit the batery thing a little so that the hole going through for the rail wasnt getting blocked. OBJ:…
People take practicality into account too much sometimes; the bare chest is a bit impractical, but it's all about stylization. It's the aesthetic that your capturing here, and that bare chest gives a sense of no-fear and no-rules. People seem to forget that it is in fact art, and nudity is an accepted part of artistic…
Does Arnold GPU really work? I tried and waited for result forever . Seems same slow as CPU. ps. Well , test renders shows it's quicker , slightly . But comparing to Octane it's not even comparable. Also does somebody know how to make Nvidia de-noiser work in Arnold for MAx? In Octane it's super efficient and in Arnold…
make 3D Games -initially for PC- , I believe I can make an Epic Game. A game like this [ame] http://www.youtube.com/watch?v=tv-qwVPKATo[/ame] with pre-rendered screens , like syberia II I made this long time a go [ame]http://www.youtube.com/watch?v=kfom7GWdDOQ[/ame] good tip. ps: i need some years to start, because I'm…