Here's some updates. Next step will be getting the armor pieces into zbrush and adding all the hi-poly details! I probably spent too much time tweaking all the verts in the block-out stage, but hopefully it'll be worth it down the road. C&C welcome! PS don't mind the clipping you see around the feet/leg area. it's not my…
Sorry for re-showing by a quote but I really like this! Just though I'd let you know :) Also I don't know if you read David Gemmell but if you swapped out the claws for swords this guy would be an awesome representation of Skilgannon the Damned! You mind if I save this into my inspiration file? PS just let me know and I'll…
Next time I get a crash I'll definitely get you a report. I usually have these apps open. Max 9 , PS CS2, and Silo. If I have to step away for a break and my power management kicks in shutting down displays I get it more frequently but it has occurred while working on a texture as well. It hasn't happened when CB is…
nothing is better then 2 monitors when you're real time texturing, ps one 1 screen, max on the other... oh so good. But yer whenever i model i tend to just model full screen on whatever view i need then switch back and foward via hot keys to match. Using 2x 22" @ 1680x1050.. but i wana bump up to maybe 24" @ 1900x1200
its a coincidence you answered this cholden as you might be able to tell me directly Its not actually a mod its for, but zymotic which I believe is a standalone engine, and I've been given one of your models for reference . I dont have the engine on my pc but Ive asked them to send me a screenshot so we'll see ps your…
I find that a good way to have enough polys in mudbox is to turbosmooth my base model before I export to obj. Its far easier and gives a good even distrobution. What spec PC do you have? I can get up to 6 sub divs on my p4 3.0 with a gig of ram without issue.... But then I do do things a limb at a time for eg.
Hey . Another update this time it is textured ) I was playing abit more with this head . I changed some stuff like eyes , mouth, skull. After that I decided to try painting it in Zbrush and after a few hours of constant coloring and rendering here is the resault . Some parts have been tweaked in PS like background and some…
rather than lacking in form the head lacks mechanical details that would make it beleivable. some panelling, around the eyes and mouth and possibly over the top of the head could be all you need. the mouth grill is also lacking in the painting side, get some lovely highlights and maybe a meshed metal interior. ATM it looks…
Do not run 3D Studio Max as administrator - unfortunately, this means Max won't be able to save into 'system files' (Documents, AppData) unless you change the admin rights on that side. This is a 100% solution - I'll contact the devs and see if there's a fix. Incidentally, this also affects Photoshop and probably a load of…
Does Arnold GPU really work? I tried and waited for result forever . Seems same slow as CPU. ps. Well , test renders shows it's quicker , slightly . But comparing to Octane it's not even comparable. Also does somebody know how to make Nvidia de-noiser work in Arnold for MAx? In Octane it's super efficient and in Arnold…