from an artistic standpoint, you work looks like someone who is almost at junior level but not quite. as others mentioned, the overall generic weathering and even amount of scratches across the guns makes them feel kinda bland. the other thing that is holding the work back is the material definition. In a lot of your…
@pixelpatron, You bring up some good points. Looking at it now, some of the shots are kind of busy. I guess I did go a little over-board with the flower placement in some areas, ha ha. I'm not sure I want to move around anything in the scene at this point, but I'll keep your advice in mind for future projects. Thanks :)
@pixelpatron @sympatik Thank you for the feedback! I'm currently working on another project, but when it's finished I will start fixing my library room environment.
thanks for feedback everyone! @pixelpatron good point on the separation. Tried to do but ended up being a little distracting so left as, might have to do with the lights here's a link the chair in more detail https://www.artstation.com/community/projects/0XbG4w/edit. Changed the light intensity as suggested but not by too…
I generally agree with pixelmasher but I do think that for artists a bachelor's degree is beneficial - unless you've got professional experience in another vaguely related industry it's the only thing that shows me you can complete tasks, communicate semi effectively and that you've worked cooperatively with other people.…
@pixelpatron Now it looks like this: Floor elements, door and window frames, as well as wall niches used trim texture. And almost all models with weighted normals.
@Ashervisalis Hey thanks! The car was manually retopologized actually, might look decimated because the interior/ car seat was triangulated before baking. Yup every material in this scene was made in substance including the stars/aurora effect in the sky. @pixelpatron Thanks for the feedback! you made a few good points, I…