No. . . but now I'm interested. . . Thanks for all the replies guys. I've talked to a few people to try and nail down a little better what the issues were. I work in a small team (5) and I came from a team where I had 5 env artists around me. The main problem is that I was treating the whole team (Char artist, Animator,…
First job: someone saw my art I was posting on some art forums, polycount, cgchat etc back in the day and slid into my DM asking if i was availiable to come in for an interview/art test etc. bashed that out and got my first job as a jr env artist. actually made a video about that part of my career!…
Hi! I’m polishing an Unreal scene (cave ruins with a shallow pond, god rays, big stone head, doorway, torch character). Could you please give me feedback on what to tweak or redo in this Unreal scene so it looks more polished? Thanks in advance! Goal: push it to a more “AAA” look for portfolio.
http://www.sensel.com/ demonstration on potential use http://www.theverge.com/2015/8/25/9201149/sensel-morph-pressure-sensitive-trackpad-kickstarter very gimmicky and rough at the moment but i see bright future
Hello every one , here my last art work! She's like Elise Starseeker(Hearthstone) , white skin version I started this project as pts concept & sketch in Zbrush and then i created a high poly version. Retopo with Maya Texturing with SP & PTS , Render with Marmoset Toolbag. It would be a honor to be critiqued by other artist…
Hey everyone, I just wanted to see congrats to everyone that finished the contest! This was a lot of fun. I hope you all enjoyed the time spent. It was great to see how creative everyone could be! The next step is the judging. That will take place this week. The winners will be announced on Dec 21st! So stay tuned. We will…
Yep :) Before I would have to hand tweak my specular, env maps, put a falloff and all kinds of hack stuff just to get a simple puddle of water... A lot of stuff is done for you now it is just inputting stuff as said. After a while you do not need the charts I only uses the charts when I am tightly trying to debug my level.…
Don't know if it's been posted yet, but it's made entirely in Source Film Maker. https://www.youtube.com/watch?v=lmVsOl9qAhs https://www.youtube.com/watch?v=68dAr4NSf_o