Robot HUD mockup test https://youtu.be/i7jiAc4rKhU - Generic HUD mockup, need to add more specific style / motif Starting area + Gameplay tests https://youtu.be/z5Xf41UOlag Problems = - Robot switching feels more annoying than fun right now - Flashlight is too dim for far objects, and too bright up close - Drone…
https://www.youtube.com/watch?v=Rc_Eaz7Ulqg&feature=emb_logo&ab_channel=EzTutor Hallo everyone! For this ArchViz project I wanted to learn and explore workflows to make a complete visualization package including fully post-processed day and night-time renders & animations. I also wanted to explore what I could achieve with…
High resolution versions here: (entry is all EVE)https://www.artstation.com/artwork/98LNlO This is a lighting version with lights / shadows and wireframes. This is the beauty (for now since i didn't get to posing a dynamic pose and such, but if i can i will upload one before the time, if i did not then i will work on this…
In my experience (and Google hangout friends), all it came down to was portfolio. Nothing else. I had an art test for Blizzard before I finished college and failed the art test. Ended up working on my portfolio almost every day after work and ended up at Treyarch about a year later without having any contacts there.…
Hello lovely people of polycount! Been really sick, so took a long holiday from work for 3 days. And to come back to my main tablet not working, yay! Had to dig up my old tablet to get something going, so here's a quick character sketch I did. Will bring more proper works later this week :D
*NEW ROLE* Vray modeller/texturer/lighter role Available * Are you an experienced Environment Artist? * Have you got experience of cinematics? * Do you have strong environmental skills? * Can you use V-ray? * Would you be interested in a a 1 week maybe 3 week freelance job? If so, carry on reading!! Based in the London,…
My best friend and I will be teaming up on this one. He (Mr. Myers) will be taking care of the concept and concept art and I will be taking care of the production side of things. We used to collaborate all the time in college, but since have grown up (read: live far apart and gotten super busy haha), so we're taking this…
Hey I think most of us have been in this position, I certaintly was and managed to overcome most of these thoughts. A fully detailed rifle would of taken me 3 months to create, now I can probably do one in 2/3 weeks. (High poly and started the low poly). However by professional standards that is still ''slow'' as good…
Crazy that's still around. I did my very first steps in 3D in POV-Ray. Found it on a multimedia CD from the public library. I had no idea what I was doing or that there were graphical user interfaces for it, I just entered coordinates for blobs along with other parameters like radius etc. and then checked the rendering. I…
This will be obvious for a lot of people but just want to report what I learned in case its helpful. Been working on computers since 2017 and most days I feel fatigue in my eyes at end of the day. Sometimes it's even still there when I wake up. I just assumed it was endemic to the work. But finally I stopped being a…