The two movies are worlds apart, Weta had about 800! people working full time and more on Avatar, for more then a year. Making sure that shots are consistent is easier if you don't have all your lighters doing stuff their own way in their shots. Also, my pal said Letteri could look at a render and say the exact values for…
Thank you for all the replies :) I've got a Razer keyboard and paid about £50 ($80US) for it. Its very very plasticy and I regret buying it to be honest... I like keyboards where when you hit a bit you get a nice firm hit... Not a tacky plastic tap. Anyway! I'm torn between the Logitec and Microsoft versions. Though I…
One says it's expensive, the other say's it's not... What does this mean? It simply means it's debatable and you can't please them all... We agree the scans look amazing, so that's something... "shrug" Lets weigh the do it yourself method in finances, technique, and time... roughly "Hardware" CAnon HDR $1-3500 thousand +…
I once remember finding a website that had really hi-res pictures on it, but i can't exactly remember the name of the site, but i do remember that it seemed to be aimed at Zbrush users, but i can't find the site anymore. But there are loads out there besides. These are the most prominant: 3d.sk humanan-atomy-for-artist.com…
@BagelHero: I did actually mean the 3D Pimping and Previews thread - but I'll take your advice and set up a thread in 3DP&P. Much obliged. @m4dcow: Would love to put my work in the Low Poly thread (maaan, dat thread) but I think (if memory serves) that my polycount is above the ~800 level and I like the focus they've got…
You still need to gather more reference and actually study the shape and form of the objects. Just this front section is still not right. Here's a load of reference from just a very quick Google search. http://forums.blendernewbies.com/viewtopic.php?f=17&t=408 The upward extrusion you have made doesn't match the reference,…
I think in xview There are a number of useful additions you can turn on. That can show up bad geo. http://download.autodesk.com/us/3dsmax/2012help/index.html?url=files/GUID-26CAF521-851A-4F91-8937-C44B40BB20F-803.htm,topicNumber=d28e179244 Also the STL modifier you can add at the top of the stack, can test for stuff not…
This is what has always put me off. As a long time Max user I tried Modo around 801 and whilst I enjoyed the experience, the laughable viewport performance made me ditch it in frustration. I recently tried again with v10 but found the same issues. Meanwhile I can push 50mill polys and 1000's of objects around in Max 2017.…
Thanks again! MORE! Rash: Concept: Timur Mutsaev, Mihai Titoiu Whitebox/blockout: Manuel Virks final face: Manuel Virks final body and hair: Lars Martinsson @mop: I know, it's crazy! My first Half-life level had only 800 polies max on screen and now we use 4000-5000 just for a face! @Geo Piskas: No, this was my…
Hey Norron, thanks for getting back to me, =) I tried combining the mesh and moving it but it has the same effect. I am essentially trying to use the LP as a cage of sorts, zbrush's divisions can work but I would have to project hi res floating geometry onto a 800 poly LP which gives me so pretty bad artifacts. Don't know…