Thanks for the replies guys. I'm not really looking for a step-by-step guide, simply a workflow direction of sorts. I've heard of the insert brushes, but I haven't really used them or even looked into them really. I'm not much of a sculptor (I only resort to sculpting when I really need it), but when I do sculpt I tend to…
Boom, thursday! Last day of the art dump, and it's jungle time. Ahh, trees. What jungle is complete without them? Our challenge when designing plants was to try to make sure they gave a clear impression of being 'traditionally jungly' while still feeling like they are on an alien world. After our team saw Orb's amazing…
I see that motivation-thing also as a big problem. I'm 8h+ in the office and do 3D stuff and after that i have a social life (also called "real life" for all the wow nerds ;) ) or stuff to do like cleaning the flat. When i have 1-2h time at the evening, mostly i'm not enthusiastic enough to learn more new stuff. Then i…
You guys are awesome, thanks for giving all this advice! That extra credits vid was especially enlightening. One distinction I'd like to make, that hasn't been brought up yet, is that from the schools I looked at, there were two types of Game Design programs: Bachelors in Arts or Science, one having more to do with…
"As for how 2D art education actually helps me as a 3D artist, I'd say that 2D art helps me see in three dimensions by forcing me to represent those three dimensions with one of them missing." ^ Thats kind of what me and muzz were trying to get across. And also the fact it FORCES you to represent them with one of them…
Maybe you pick wrong forums to post..... I just wanna see how Last of Us is made :P How's the hair plane. How's the character topology. Texture maps. And sculpts. And animations and SFX used :P But, whatever. Seem you just gonna play the games and upload vids on youtube ?? There are plenty of that already. But if you want…
I gave a guy advice on his dissertation, maybe a month back. Please use the search function. Maybe this can help you too. Otherwise, Ryan Hawkins' Vertex is a good source of current workflows and challenges and trends, and I guess you could argue it's peer reviewed. As far as I know, books also count as accepted sources…
@jaysonmtl Gotta say I'm a fan of wordpress. Though I have seen it nicely done before. Just make it a website and not a blog. @Zocky As someone who is running the Character Challenge every month, it's my duty to get artist's permission before running it. It is more professional that way. I mean, as a hobby, there's nothing…
I really don't agree with that list, that's just a list of games that you (as a man) really liked and found the learning curve easy, that doesn't necessary makes them good games for women. You're implying that women only like easy games, when women can endure hard challenges as easily as men do. They just don't ENJOY the…
Whatever happens, do not listen to what other people have said here and just 'pick up a pad and draw everything' - you are far too unprepared. Listen to my teachings.... listen well. Journey to the edge of the world where the boat keeper, Malechai, will be awaiting to grant you passage to the Hollow Isle. He does not like…