the colour and feel of the oxidised copper looks pretty good tbh, but the only thing i'd do is add a blurred or fuzzy reflection map (better to do this with a very small amount of visibility for the reflection so it doesn't appear to chrome like) to the parts of the brass/copper surface that hasn't oxidised yet. If you're…
To add on to what Kodde said, have you use CryEngine or Marmoset? PBR renderers work similarly to their specular system. With both programs, the Gloss map affects the specular falloff(like spec power in UDK), but they also automatically introduce reflections. They do them a little differently, but both programs will…
Hey Vipar weclome on the forums :) I've used Mouglis AI code as a base for my little project which is hosted on googlecode, so feel free to check out my sources here. http://goo.gl/4rncM Take a look inside the EoSC_AIController.uc and inside the EoSC_AIPawn.uc. Both need little tweaks to work with your project but nothing…
Suggestion for VFX artist porfolio: - Good eye for timing and color - Solid knowledge of at least one major particle editor(UDK, CryENGINE etc.) - Understanding of shaders and node-based shader creation skills - Several types of effects: explosions, spell effects, environment fx(water, fire etc.) - Fluid simulation samples…
Thanks guys for checking it out! I don't know what's up with the slow loading, it might just be my provider, I got to check it out. I'll see what I can do to make the video more obvious. I was hoping to gear towards game art style, looks like I've got some work to do. I never learned a game engine, however, I've been…
Fixed it! All I had to do was to scale up the mesh drastically in Maya before I exported. The units I worked with in Maya were too small, so UDK couldn't recreate their coordinates since they were to small to fit in the render values. I also remade the entire collision mesh from cubes in order to achieve a cleaner result;)…
Thanks a lot for your critiques guys! I've revised the typography according to your advice, Shrike and I think it looks better now. I'am working on a new portfolio project atm and don't know if I'am on the right track so any crit would be appreciated! [pics deleted] As you can see all the detail stuff is still at the…
Yeah, I was going to point you to imbue as well. As far as I know it's the only forum dedicated to realtime vfx. There are a lot of studentes there but some of us who have been doing it for a while comment a bit as well. Eat3d recently released a couple of DVDs that look pretty sweet even though they are for UDK. Same…
The trees are made using Speed Tree. this project took me closer to 1.5 months.. alot of that time was spent trying to learn UDK.. I've started adressing some of the lighting issues i had with me scene. I desaturated it, put a height fog, and am currently retexturing some of my wood to add more contrast / life to the…
This book goes through all the fundamental concepts you'll need in C#. They also apply to other C-style languages like Java, C++ etc. [ame="https://www.amazon.co.uk/Programming-Key-Aspiring-Programmers-Pro-Developer/dp/0735618003/ref=sr_1_1?ie=UTF8&qid=1355245055&sr=8-1"]Programming in the Key of C#: A Primer for Aspiring…