Yeah it's weird, it not subtle changes that are causing the banding it's actually the value of the pixel relative to the 255 range, the brighter the pixel is the better the compression works. Looks nifty for colour maps, chokes on dark lightmaps, bright light maps look nifty as well. For those interested in the format>…
I'll be buying a new power supply to see if this fixes the problem i was going to go with an antec 650 w psu. Since I bought those freaking tires I have to wait to have a bit more money to spend 130 bucks on this. The timing just blows. With my luck I'll check my email and surprise, surprise an art test. No pc to do it.…
$250 is what, around £170 these days? You should be able to get something, but not something fantastic. If you are not an audiophile (I'm not), then you'll be more than happy with the sound. My first 5.1 setup was an all in one job that cost £100 and I knew it was cheap, but it still sounded good to me.
nice solid peice, but if it were to go in a game i would sart to chop it down a bit. i think i could get the same look with half the texture space ie 512* for each bit, the key would be to add some extra loops so that you can re-use sections of the texture remembering that a 512* or 256x1024 will tile sideways nicely .…
That movie has the best line ever in a horror movie. after watching the video of all the people being killed he turns and is like rite lets get the fuck out of here. Mars is next, looks like we might even be able to get it kinda like earth in 250 years. If we get past the whole what about the microbes phase.
That is what I mean by a fixed income. What little social security you get might cover food for 2 out of the 4 weeks out of the month. But they don't allow for cost of living increases. Also same for retirement funds and pentions, it is a fixed pay out price and not going to go up. The inablity to make more money as things…
Damn vig you and me are on the same page, i was planning on making 12 more textures and bring my full texture size up to 256 for all the diffrent parts. I just have to figure out what other weapon types i want to make and think about the type of things i would want in the design of the legs. oh and red is the team color.…
lill' update, I did a new head for her (the old one still remains for the main character, this one will be used as an alt character. I need to add more depth to the skin right now, but you can get the main idea [edit: the head skin is a 256²]
Thought I'd drop by to get reactions on my newest model. Set #924 Space Cruiser. http://farm3.static.flickr.com/2031/2503658942_cb2543324d.jpg http://farm4.static.flickr.com/3180/2502827987_8dc4524f85.jpg 1712 tri's, and uses a 512x1024 texture sheet. http://farm3.static.flickr.com/2074/2497809652_bbe1f9cee8.jpg…