Hi everyone, I've seen some nice examples of the Dota 2 shader in Marmoset and wanted to give it a try, too. I downloaded the "full featured" Marmoset 4 trial, hoping the shader would be available, but it's not. Since I googled for hours without any luck I'm hoping someone can explain the situation. Has the Dota 2 shader…
Is there any such software kicking around? I took a look at RenderMonkey, but there's no proper documentation on using the program. There's one or two tutorials that don't explain what you are actually doing (just ctrl+c ctrl+v boilerplate), and they don't go outside the scope of just rendering a specific 3D object. Been…
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for freelance 3D artists experienced in creating realistic high-poly animals for an Action Adventure game with near-AAA visual quality. We have attached reference images to showcase the target quality level. Animals in Scope *…
Hi! I'm making a 3D character and I've just started UV unwrapping when it hit me.... I want to use different shaders on this character. I have 2 screenshots 1- showing the general character geometry 2. showing the separate objects making my character. The main issue is the middle section (2). I want to use the Vray SSS…
Contact: jobs@variablestate.com Award-winning video game studio Variable State is looking for a contract technical artist to work remotely on a new, unannounced project. The start date is flexible and the role will last for 12 months. Applicants should ideally be based in the UK or Ireland. Responsibilities: * Working with…
Thanks for the kind words @Eric Chadwick and @poopipe . I'll try to share my work a bit more than once every 3 years this time if work/family life allows :)
No prob about sharing techniques here :P If I was against that I wouldn't put timelapses up hehe Yeah litsphere rock! The realtime equivalent would be 1D ramps for shading as used in Marmoset (I believe) or 2D (X=shade from light, Y=response perpendicular to the camera/viewers point of view) as seen in Brice's shader. The…
https://gum.co/AXfVz 2 months after posting the preview of the shader in the tech forums, it is finally available for everyone to use! (and laugh at the code) This shader is designed to allow meshes inside Marmoset Toolbag 3 to use Triplanar Projection mapping so that you can map textures to objects that do not have or…
Shader Artist Threewave Software is looking for an extremely talented and proactive Shader Artist to join our amazing art team. You must have at least 2 years experience in multimedia entertainment production. In this position you will be get to create dazzling post-processing visual effects (heat shimmers, HDR, motion…
Hi, I'm having trouble getting some CGFX shaders (namly the IcUber Shader from http://blog.leocov.com/p/downloads.html) to work. I have an Nvidia Quadro FX 3500 and am running DirectX 11 and have all the latest drivers as far as i can tell. However when i link up all the lights and texture maps it stays pink, i never get…