Hey! Thought I'd get one of these set up, in an effort to start documenting whatever I happen to be working on more regularly and just to broaden my sources of crit :) This has been a small project I've come back to every couple of months; taking work that was pre-rendered and moving it to realtime, seeing how far I can…
Hi, The default shelf is located here: * Windows : C:\Users\*username*\Documents\Substance Painter 2\shelf\ * Mac OS : Macintosh > Users > *username* > Documents > Substance Painter 2 > shelf * Linux : /home/*username*/Documents/Substance Painter 2/shelf To add or remove simple delete from that location. Here is an article…
More than likely you need to zoom the document out either with the zoom button or the AAHalf button inside the document rollout. That or use 512x512. ZBrush doesn't automatically fit the document size to the available window space, it just crops off whatever is spilling over the edges. Frame only frames to fit inside the…
Hello! I would like to share progress on the Fastnet lighthouse I am working on over the weekends 😃. I am still working on the lighthouse light and and maybe make a night scene and different weather conditions. PS: Fastnet is the tallest and widest rock lighthouse tower in Ireland and Great Britain and was a monumental…
this last pic is looking real good :) . The main thing that I'm finding eye catching now is the lack of foreground and the absolutely flat road. Perhaps just some simple touches like a fire hydrant in the foreground and some litter on the road eg some cans and stuff would break up that flatness, also raising the camera up…
"The Thayan Wizards were a formidable foe, but its been a peaceful year for Verasia since their defeat. The Clan Leaders however still sleep with one eye open. We have to be ready." - Townsman. Verasia is a personal project of mine that tells the tale of a medieval town which is led by sorcerers. Check out the full Project…
Can you expand on this at all or point me toward some documentation? I work with materials (in 4.27) with a TON of boolean switch parameters which are enabled/disabled in instances....
Yeah, I don't see what the whole fuss is about. At least it was well done, and the actor kept the helmet on all the time, not to mention the supporting cast did an excellent work on carrying Dredd's coldness around with a more humane side to things. The visuals also stood out, the entire motif of broken world and drugs…
Its been a long Time since the last update, i pulled some all nighters and now the modifierstack seems almost to work as excepted i also added a global exception handler which displays the exception message and stacktrace in a textbox for further analysis but please dont send me exceptions caused by the "Experiment" filter…