I think he's talking about the transform gizmo, that lets you scale, move and rotate without switching tools.. Just select the move/rotate/scale tools in the top left-hand corner and you'll lose the bounding box around your selection.
Yeah well done, the only thing I notice is that his left wrist looks a little uncomfortable. Could be the render angle but looks like it could be turned in towards his chest more. Now I'll let you get back to the running of the Jews..
So apart from making and adding some more decals, i had some space left in my light box and thought might as well extend the scene a bit. Decided to make a lift in the scene to make it seem like it can be actually accessible and basically just reused my assets and added some new lighting. Additionally for the steam and…
Latest skullface is kick-ass, love the design. Dude assassin has great attention to detail, love the coat especially. Though I wonder how he would get his left arm into the coat? Small thing, but knives might be best inserted with handle downwards. I remember seeing soldiers do this, much easier to yank a knife out from…
Gadorian I'm one of those lefties also. Totally sympathise with you mate. I use a Cintiq 22HD with a game pad. On this one the Ctrl, Shift and Alt are nicely placed to control with your right thumb or forefinger and spacebar with your right hand little finger. Oh and very easy to jump between the Q,W,E. In addition I…
Well there's also his interpretation as well, I still see the resemblance as a more realistic model, however the midsection looks a bit thicker than it should but not a big thing. One thing that bothers me is the model looks a bit too low poly, I see it particularly in the hair. Hair on a modern day character can be very…
Thanks for the breakdown, so you solved it with an XY controller and (let's say) 4 correctives: up, down, left and right, with center as the base shape. Do you have any clips of the fixed eye in action? Flat eyes are a common problem.
Hey man I left you some quick notes on Syncsketch. Other than what others have already mentioned, most of it looks great but I just noticed a few spacing issues. Let me know if it makes sense!
hey JD nice work. Awesome model. but agree about the hair and the tattoo on the arms fixable also hes got a sharp shape poking out in his left shoulder from the image :P lets smash Mr smo on monday.
I made some changes regarding fonts. Implementing two different fonts, one for displaying basic information and one for titles. The one on the left is the new fonts and the one on the right being the old font. Let me know what ya think of the new fonts.