i just brought up this topic instead opening a new one i have some similar problem: http://s16.postimg.org/66o3d6o5x/marmo_jaggyshadow.jpg details: -16bit png displacement map (i tried with 8 bit tga. same result) -tesselation: PN triangles (512 but i tried even 2048 doesn't work) -direct light (so no falloff, size ect…
I was going to make a comics with the heroes I made: http://steamcommunity.com/sharedfiles/filedetails/?id=662393828 But seems like you handle it maybe better, those covers are cool.
That was long... and I skipped a lot of it. The part that interested me, the material set up can be handled a few different ways and get around some of the "not being able to rotate the object" limitations you run into. In max: http://www.polycount.com/forum/showthread.php?p=965440#post965440 <- a method similar to yours…
Thanks for your reply! I'm using triangles and quads, is it bad to use both? my vertex count is: 1244 edge count: 2553 face count: 1306 (so roughly double this for the triangles as I've got less than 20 triangles) triangle estimation ~2600 as for the pose of the character, I should probably use a T pose in future, but this…
vbr2809, Take a look at the Unity Training project Space Shooter http://unity3d.com/learn/tutorials/projects/space-shooter they have a particle system setup for doing something similar to what you are trying to do. They demo it in the third video 'The player gameobject' at around the 8 minute mark. There is an asset…
Hey thanks Cap seen some of your stuff, I hope to be that good by this time next year. I forgot to post the 3rd person view as well. The stats are 666 tris (lol) and 512 maps. Wires
have a loot at this model, i think it comes pretty close to what you`re looking for proportionwise. http://www.3dscanstore.com/index.php/default/male-body-builder.html Get yourself some anatomy books and study how muscles work…
I'm talking about normal smoothing when I say smoothing groups. l https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-127A696A-C49D-4696-9415-6638D548E203-htm.html