i WOULD go as far as saying they ripped alot of meads style for the ship designs, the suit designs the environment designs, not a bad thing as you say most sci-fi since the 60s has, but ME2 is purer than most
really neat idea, but since it's not the same person I think some information gets lost as people dont 'age' (visually) at the same rate. hit me up in 60 years when someone does this with a single person :D
I'd give if I had money and didn't already have the games :) Great deal though, will tell my friends you get a "special" prize if you pay $60 for it :P (the prize being me saying they did good)
something a little different from character designs, these were some level interior designs and prop designs for a Unity group game project, we wanted to go for a 60's theme mixed with a goblin core/ witchy vibes for an abandoned cottage
totes just some random junk from the weekend, 30-60 mins (which is why they look so poops). Hoping to make a full, more detailed char with the rest of the week ^_^ and the one from wednesday night, doesnt count :P
Not neccessarily. Rates of 30-60$/h are pretty common for freelancers. You can't really compare it to a studio salary, where you might get 10-20$/h, but the studio pays for all the software, hardware, office rent, electricity etc.
good point cholden. let's see i have 14 games for my 360 plus a bunch of live arcade games so my 360 has earned it's play value. 2 games on my psp = 55-60 bucks.
Wow, I'm only about 60% through, but these changes are great. They have actually been under-hyping these things. Nice to see some of my big issues dealt with too. I hope they get rid of that god forsaken console window.
is he offering the student version like he did at GDC on the site? I got a copy from my friend who didnt use it and he payed like 60 or 100 I forgot the exact price, but he payed cheap!
Anything Retro 60s style, or steampunk/dieselpunk. Mostly way I spend why too much time on TF2 and Bioshock. I've also know way too much about Pokemon and the Kirby series than I ought too >_<