glad you people liked it, really makes me want to get my copy now (won't be out before april 4th in France, and my 360 is a french one ) BTW, I worked on Chapter 7 and 9 ^^ as environment artist and level builder we were 2 (me and another artist)working closely with the level designer (HAIL RICH !!!). Strangefate helped a…
I agree if its good, include it. However there could be a bit of a stigma with it. "Nice... We're the 2nd-3rd-4th place he/she has tried..." "How many of these pieces am I going to see today, they all look the same?" "Got shot down by XX huh?" ...silence... "err well ahh... let me explain..." Considering most art tests are…
weiser: about the closest thing recently to a "new" idea in videogames that is a complete success is Katamari Damacy. that's got its own precedents as well. your last post basically has it: putting together old stuff in a novel fashion. personally i'm not really interested in "new" ideas at all. just making what we've got…
Some good resource reference there for russian uniforms, I had trouble finding good sources of reference material. I wound up using this image for reference: (2nd and 4th from left, sort of a mix to keep it generic) I knew I would be off on the authenticity of the uniform, I had mentioned in the first post that for this…
Just starting my 4th year of my Computer Art course and I'm still at that stage of shitty pizzas from kebab shops *shudder*. My girlfriend tries to teach me how to cook but I think I just prefer eating the finished product... I'm forced to have a healthy balance of social and 3D at uni, I have no TV and no internet (two…
I just stumbled upon your sketchbook and saw it from the very first post to the last, reading every post and comment acknowledging your sunning art.For me all this shows a mark of a true artist who is willing to take chances, improve upon it's weakness, it's very much clear you compete with yourself.Very Cool and…
first texture sheet is blurry and noisy. second is nice but a little bit blury on the stone, third is really nice, 4th is ok. bu the verticle streakin on the tiles just are an obvious over lay and just go across the whole thing independant of the tile shapes. i don't know how you took these screen shots but the quality of…
I agree with iadagraca, your features are pretty solid, but I feel like the form isn't there. At this point the move brush may keep your details, but in the future try to stay away from details until you've nailed the form. I usually look at a lot of different reference myself, but I stick to a specific style for a…
Ben, thanks for this cool shader! Doesn't work well though unless the UVs are in channels 1 and 2... my mesh was using the 3rd and 4th channels, but the shader would then force the diffuse to share the same UV as the lightmap. One thing that would be uber-helpful would be a 3d paint solution that let me paint into one UV,…
....or the new goldeneye which is awesome too. Just got a wii a couple weeks ago for this game, im loving it so far, its fucking gorgeous, nice textures and style. like others have said it gets decently challenging, im on the 4th world and usually die atleast once per level. on the whole "its on like donkey kong" thing I…