I knew it was a good idea to involve polycount in this :) that fry-hat is f*cking awesome. That looks like an easy one to try and get into the game real quick. Obviously, as I am only one person who is trying to do the job of about 8 people, including making my own cool stuff - I can't work on getting everyone's stuff into…
Mojette on deviantart also did a bit of thor, dunno if he finished his but it may be useful reference, theres a few pics of it in his gallery http://mojette.deviantart.com/art/Thor-w-i-p-41883772
I do everything in Maya with the gui or custom contextual gui's ( cept for Maya shelves which no longer have to be hacked to be contextual ) menuless titlebar and panes save for Maya's hor shelf above toolbar to the right and custom contextual gui to the lft. ( Maya's tabbed docked CB/Lyr or AE easily switched or hidden is…
The venom would be fine :) Bitfenix cases are really nice and will give you plenty of room. Agreed with EQ on pro 64bit you can get it OEM pretty cheap and be good to go. MM makes a great point about the ram, You can also check out crucial's memory advisor and almost every mobo manufacturer has suggested ram on there…
hey, nice work. firstly i completely second what Direwolf said - it's really tempting to create a really flashy portfolio site that looks really cool and impresses all your friends but think about the people who're going to be hiring you - they just want things to be as simple and easy as possible - a nice long page of…
Quickest way to fix your box uvs would be to use the Stitch tool. If you want a more in-depth solution, read up on Pelt mapping http://help.autodesk.com/view/3DSMAX/2018/ENU/?guid=GUID-1F284219-C6BB-4505-A2F4-BE3B7AA7D047 For the scaling, check out these tools…
http://blog.bioware.com/2012/03/21/4108/ "Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. We’re working hard to maintain the right…