First, Convert to Edge Border, then Break UVs? I'm pretty sure there's a "Convert selected faces to edge border" command... don't have Maya here so can't remember offhand.
Hi Polycount, I'm trying to create a dwarven pillar in ZBrush and I need to create some kind of tileable border patterns to add to the pillars. I was wondering if any of you know of any websites where I could find tileable borders similar to these that I could use please? Failing that I guess I would have to sculpt them in…
I am writing a tool to detect overlapped UVs and uv shell crossed over udim border. If anyone like to test here is the link key features: -detect overlapping uvshell -detect shell cross udim border -show overlapping faces -select uvshell in single udim quick demo: https://youtu.be/QmCZ8ZWag1w download link:…