Project Overview We are building an indie mobile game featuring a stylized, retro-console "segmented puppet" aesthetic. Our character pipeline utilizes a modular customization system where clothing, heads, and gear are modeled as separate, interchangeable assets. We are currently sourcing the master assets for a character…
Hi Polycount! :) It’s been a while. So a while back I posted about being laid off from my last job as a Lead 3D Artist. I am sure I speak for many people here when I say that I really really dislike the job search. I interviewed at many of my “Dream” jobs/studios. But unfortunately I never had a chance to get past the…
Alright, so I'm making an item as a TF2 contribution which uses jigglebones. I already finished modelling, texturing and adding bones to the model (in 3ds max), and it's compiled perfectly and works perfectly... Except for one problem - only one of the jigglebones seems to work (It has about 5 or so). The model is already…
messing around with Blender 5.01. I will be getting a new video card next week - this is from a Nvidia 2070 8gb rendered in about 40 seconds for each render they resolve pretty quick, but eevee is slightly slower to refresh shaders
Hello everyone, I'm Camille, 40, french, and I'm in the process of creating my first commercial game for PC. It will be an autobattler game set in a greek mythology theme.The game is quite advanced : it's mostly missing content to be really playable but all the mechanics are already implemented. You can see a short video…
//AUTHOR : Jayant bhatt. //works with maya 2017 and 2018 //special thanks to autosk and polycount forum //for materials thanks to Bodizz //PP if ( `window -exists "nameWindow"` ) { deleteUI "nameWindow"; } // create a window with a menu bar window -title "3DGhost" -menuBar true -w 220 -h 200 "nameWindow"; // two frame…
Max 8 Character Studio Question here: Say I have a simply walk cycle, where my biped is covering distance, from frame 0-40. My character has a long distance to walk, so I'd like to be able to simply save that animation from 0-40 out and load it for 40-80. I've been having problems with the save/merge animation features…
The room isn't very big, but it is a reasonably-sized bedroom. The 40" will fit perfectly in a corner I have for it. The 16 GB of RAM is only $150 too, for DDR3. G.Skill RipJaw series with RAM sinks. :) I figured that I would need that much RAM since I am also going to go dual monitor ( that 40" plus a 19") to help…
Well, since they returned the game to a used game store (presumably GameStop) You can't really say that they paid $40 for a brand new game that they got to keep. It would be more accurate to say that they paid $40 to rent a brand-new game. There are people who are willing to do that. But I still maintain that those people…