It really sounds like Valve just put together a more casual team of internal developers, and gave them permission to work on a Linux port. I don't think this was ever a huge priority, they just allowed for the possibility. It sounds like they have been working on this port for at least two years. (not in any hurry) I think…
You're welcome. I updated it today with a few new features and tweaks: * Added Open button to open the output directory. * Updated the Channel spinner to get remembered between sessions. * Updated file writing to allow for base names with slashes... the output files will get put into subfolders. So if you have a base name…
How the heck am I supposed to get the key? I found the triangle and circle treasures (along with some other things) with no problem, but the square treasure (the thing that goes on the pedestal) and the key were behind iron gates. There were a couple of levers around. One opened the gate I had just come through and another…
I've just finished my dissertation which was partially on environmental storytelling so I'll give it my best shot with what I learned... A focal point of the scene is the V for Vendetta-style mask that's been graffiti'd on the wall. This is probably from the suspect as some sort of calling card. The room looks overturned,…
Vig you were right! but missed the point that you have to use the arrow keys to bring the menu back on screen! "You can either edit the 3dsmax.ini file which contains the positions of most dialogs (incl. also Material Editor etc.), or use the Alt+SPACE+M trick which is much faster. If we are talking about the Render Scene…
Zbrush is a bit confusing in the way the document vs the project file vs the subtools are all saved and exported... but you really got to read the manual man. If everything is confusing and you feel like you're lost, that's a good sign that you need to crack open the manual and try to understand exactly where you are and…
The new lighting looks already better! The feeling I have is that the room feels a bit to much like a fancy box. All the walls are straight, no height difference. Maybe you can elevate a part in the corner with some small low steps. Or add some stairs to hint to a second floor. You can open the ceiling up so people on the…
@cromadbomber Thought I would add to this, though clearly you already have a fix. cleanUpScene.mel is code called by OptimizeSceneSize with the appropriate options checked. The optimize options are shown in the screenshot below. I don't think a lot of people look in this option box, and there's actually some good stuff in…
I am honestly pretty stoked for that to drop, despite the knowledge that it's fake. I just hope its not another one of those choppy, ghetto-rigged, plastic fakes that have popped up in the past. If he's gotten a team of artists together to really make a cg trailer, than I am super excited to see that... As far as co-op…
Okay so if I take a random image as an example, and convert it to indexed 256 colors. Now it has 256 colors, but if I want to keep painting, and i open my color picker it still displays a full range of colors. Is there a way to set it so that the color picker will only display the 256 colors in the color index? I suppose…