Fun material. FYI there's an error in your math. The sine function always gives a value between -1 and 1 no matter the input. It's part of the nature of what the sine is. To get amplitudes greater than 1 you'll need to multiply the output of the sine by a number greater than 1. The wave look of the function occurs as an…
I'm not really keen with constantly updating pieces - for me once something is done it's finished, it might not be perfect but if it takes more effort to update older work than to make something from scratch I start anew. BTW, here's a fun bit - the head that started everything was an attempt to update the character in…
I wish it stood on its own more as far as the story. I never finished HL1, so the whole time I felt like Gordon knew a lot of things as a character about the plot that I didn't know as a player. Aside from that, I really enjoyed it. It wasn't too repetitious to be fun most of the time, and it had enough gameplay surprises…
- raw pork tastes awesome (correctly prepared) - Episode 7 is crap - Star Citizen looks absolutely awesome, but no fun at the current stage using HOTAS - Belgian beverage (they call it beer) is disgusting, why the hell is that stuff famous internationally? - I love Blender's GUI, which other would copy some stuff - Ledger…
Personally I don't think it will affect it all that much.. But I don't get why everything has to be open world nowadays. In any case I hope that these "bread crumbs" can be turned off (the red line, not the colored objects). Whenever there's this guiding line in a game you just follow it like a zombie and rush through the…
Congrats on branching out! People who are hungry to learn and expand their skill sets often go really far and have a lot of fun doing it =) That looks like a fun way to do mocap, but be warned there is a lot that mocap can't do, or rather, there are a lot of motions that you will be unable to do properly and there will be…
Thanks man! I try to work on it most evenings but it only ends up being a few hours here and there. This is the first game I have made so it's slow going, and making a game involves A LOT more work than I ever thought. Progress is happening though, the flying element is fun enough, rockets and destructable blocks are fun,…
Got inspired to do some 3D art after coming across my old polycount account a few days ago. Haven't touched 3d in years and I had fun relearning everything. Felt fitting to post the finished result on here since it was the source of my inspiration. How'd I do? Reference Image / Concept Art:
i think you have a good showing. i like that you're displaying a range of styles. i thought the Gravity Lane assets were pretty interesting, a muskrat character standing on a platform on a sci-fi weapon, with the player grav-walking on a wall, is pretty dang fun and engaging visually.
Hey everyone! Long time without posting! Here's my latest critter: The Dark Mother. More on: https://www.artstation.com/artwork/lDvYXV I made a little video I love you can see there! This creature believes herself to be a deity. If encountered, one must kneel and divert their gaze. Such display of workship may offer a…