I'm a fighting game nut, so it's always fun to see someone doing these types of projects :) The boots look much better, but I think there's quite a few issues with the anatomy. -The arms look thin and noodly, her shoulders don't seem to connect to her breasts and the shoulder blades seem like they're almost missing…
Thanks guys! Glad you like it. here's a bit of a closeup on the character: @seforin: I was able to do a lot of the work with the sketch. Eventually I retopologised though, to get better control since the edge flow on the sketch's unified skins aren't that good. @ae.: Thanks man! @sage: Thanks lol i love the r-word! :P…
So I took the time out to ask all my nieces and nephews in my rather large extended family this question and some of their friends. The age group ranges from about 10ish up to 18ish. The answer was a resounding no pretty much all-round, its all still new to them, theres a ton of choices, and game stores still feel like…
Unlike most other artists who get full time gigs and drop off the face of the earth, I'm gonna keep sharing my thoughts, studies and personal work with you here. The reason I haven't been is because I still don't have a place to live, which puts a hard cap on how much work I can do outside of Riot. It's been emotionally…
When comparing FFXIII to FFXIV, FFXIII is way better. At least with FFXIII, menus weren't laggy and aspects of the game were explained in some sort of tutorial fashion. Seriously, XIV seems to be marketing itself to the niche market that is FFXI players, which I think is totally the wrong direction. They took some nice…
I think it's te opposite, at some point in life you start narrowing down what games you play. I thinks it's a combination of maturity and also having less time to actually play as responsibilities and family begin to take up more of your time. I have seen this behavior in me, and I've seen it in my friends/brothers as…
Thanks Tea! I finally finished up this little pillar break down. Now let me pre-phrase this breakdown and say that this might not have been the best way of creating this asset. I learned some valuable lessons on this one. If I were to do this asset again I would make some adjustments. Figure 1-C was the biggest problem. Im…
If by 32 bit you mean 24 bit color with 8 bit alpha/transparency, then I have something working. Also, if you're wondering about a file format, .tif works fine. Its lossless and supports alpha channel transparency. Here is how you will have to set up your render layer for a depth pass with transparency though: Step 1 -…
Interesting. Basically a giant greenhouse? I don't know if you intended to leave the outside area completely barren of colors but that reminds me of a lunar setting, cold lifeless gray landscape to contrast the inner lush green setting. I only have to ask, would players ever really get to see that? Per your theme layout it…
from an artistic standpoint, you work looks like someone who is almost at junior level but not quite. as others mentioned, the overall generic weathering and even amount of scratches across the guns makes them feel kinda bland. the other thing that is holding the work back is the material definition. In a lot of your…