Here's a wire frame comparison for the face. I'll add the wireframe comparison for the body once I am done the skinning process. Its much easier to have consistent topology across all characters of different styles. 2019 on left, 2023 on right
I gave up on it and decided to just roll with Maya/Vray 2022. There aren't any super phenomenal changes in 2023 anyways.. like, several years, and it seems they still haven't touched Xgen..
With the new release of the Zbrush, i am planning to start learning zbrush seriously. A decent Custom UI generally makes the process smoother therefore i tried to use other artists UI's. But unfortunately Custom UI's from the earlier version of the Zbrush doesnt work correctly with the latest release. I need a decent UI…
Ensure that your UVs are properly unwrapped and that there’s enough padding between the UV islands to prevent bleeding. Look for any potential issues in your mesh such as overlapping vertices, non-manifold edges, or flipped normals that could cause baking problems. Autodesk Civil 3D 2023 for civil engineering. Adjust your…
It;s not all pretty pictures, spent the last couple of days creating a tool that generates a visual studio project for building max plugins (2010-2023) from a single simple xml file. #cuttingedge 😪
To understand why metals are lit the way they are, you should understand commercial photography. Photographers spend a lot of time and effort on crafting precise reflections on metallic and mirrored surfaces. For example: https://theslantedlens.com/2023/how-to-photograph-shiny-metal-lighting-tutorial/
No need to change the display driver : Best solution to date in 2023, work in previous Max versions too, : * Create your Material * Inside the texture channel add a "composite map" * Than add inside the composite map a bitmap with filtering set to none
A Moss Stone Surface Burial Vault made for Get Dead Entertainment made with #3dsmax #maya #zbrush #photoshop #substance3dpainter and #marmosettoolbag ArtStation https://bit.ly/40uce7p
+ I believe it's like michaelceanu stated in post before, and what teabiscuit found out. It doesn't mean you're suddenly restricted of everything. I believe Valve just wants to avoid ''EVERYTHING IS DRAGON''. Save your dragons for... 2023 apparently. :D
I'm not so sure. The difference between CoD in 2013 (Ghosts) and 2023 (Modern Warfare 3) is immense. The difference in hardware power is immense. If the graphics of "Ghosts" was released today it would be universally panned for looking dated. The Last of Us was a massive benchmark in visuals back in 2013, and they ended…