Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Mot Only did I play Battlefield 2 at E#, I won a Prize at the Nvidia Booth doing it: Here's the post from my E3 Report: [ QUOTE ] We then left Console land, and headed to the main hall (West Hall). We heard yesterday that there would be a contest at the Nvidia booth, featuring EA's soon to be released, Battlefield 2. I had…
Title: Animator Focus: Animate, handle motion capture data, and implement animations for characters and objects in our future games Type: Full time permanent position Last day to apply: Ongoing, no end date. Will update the ad when the position is filled. Location: Remote or in Malmö office The characters in our games are…
Hey all, a Twitter rant turned post here on Polycount. If the path to leadership interests you, here's a thread on what I've experienced – please feel free to contribute: Something that has been on my mind for a while, as discussed on Character Art Podcast episodes, and seeing an article that sparked my interest –…
We are looking for a full time concept artist to work on Americas Army In Huntsville, Alabama - the posting is for a senior level position, however, all tallented qualified applicants will be considered. Please feel free to message me with questions not explained in the formal application. Senior Concept Artist Full Time…
Hi Polycount community! We now accept applications for a Senior UI Artist. Apply here: http://smrtr.io/V6Lz Job Description below: Senior UI Artist [Unannounced Project] (f/m/d) * Berlin, Germany * Full-time Company Description Ubisoft is a leading producer, publisher and distributor of interactive entertainment products…
ABOUT US Trigger XR is the world’s most experienced XR developer and creative agency. For over 13 years, we’ve been strategizing, building, and running XR solutions for the world’s top brands, helping them to launch cutting-edge AR and VR experiences while leading them into the metaverse. Through our tech expertise and…
Hey, your progress is looking really good :) The difference of quality from your last piece to your first is pretty noticeable(although they don't use the same set of skills).The difference is so big that it is valid considering removing the old ones. Have you ever done a mentorship or scholarship? If not, I think that…
Later update than I wanted to, but deadlines and rendering were a pain, so I'm posting late in the week. The computer I was able to use had a slightly different version of UE4 and I'm not sure if that's changed anything or not (I tried to look and download the exact version, but it was either this slightly updated one or…
I've been having loads of little problems just in the short time i've spent familiarizing myself with Quixel2. Like smart materials only loading 2 out of 4 layers, NDO not updating despite clicking the refresh button, Dynamask editor not applying the mask i choose despite processing something in the background, and i once…