Thanks mate :+1: Figurative drawing using this method, particularly if combined with raster brushes can be a bit 'finicky' in terms of staying focused, concentrating on trying to capture the subject's personality alongside technical aspects as opposed to a lesser extent, illustrating hard surface content. EDIT: Oh! and…
James Schauf, he was a military until the age of 29 more or less than he attended Gnomon to pursue a career in VFX and now he is an environment modeler at Walt Disney Studios, he got the first job in the CG industry at the age of 32 or 33. Here is the webinar that i watched some times…
It's been a while :smile: Looking at the previous images... well, she didn't look like Audrey at all. I've been learning the technical part such as topology and rigging, and studying Disney style. I made like a hundred of iterations trying to find the right balance between the likeness of the real person and the more…
I went to the Disney Land in Paris when I went there. Wasn't that fun though, but if you like that sort of thing then it might be worth a visit. As Nick said, try and find some cafes or places that sell crepes. I know that a few of the best spots have been mentioned on the Food Network before but I don't remember what they…
ZBrush Speed Sculpt: Frozen Elsa from Rossdraws Concept Sketch Let it go guys! (つ๑^▿^๑)つ♫•*¨*•.¸¸♪✧ Speed Sculpt Here Hey everyone! In today's video I sculpt Elsa from Disney's Frozen, but I use a concept sketch by Ross Tran as my main reference. From there, I put my own spin on it of course. Had a lot of fun with this one…
my first job was kind of rough since i had no connections, but ever since, the jobs i took had at least some kind of connections involved with either a friend or a friend's friend. nobody got me in like the "fast track" line in Disney Land, but had it not been connections, I wouldn't know what position's open or which…
While it's true that impurities exist in most metals which would give some diffuse properties, the impurities in the metal lead to such low BRDF values that they may as well be black anyway, that's the impression i've gotten from the disney BRDF software anyway. The other thing to consider is that PBR is supposed to make…
I'd say do some soulsearching and try to decide which area of art you enjoy the most? Is it realistic visualization or maybe it is Disney-like cartoony animation? Believe me, I know that it is not a trivial thing to do, but it needs to be done. Once you know what area you want to improve: start working on it. Do personal…
Unit, you really shouldn't have an attitude towards Blizzard like that. That is how people get crappy wages being told "You should be honored to work for us." kind of thing going on. You should never feel lucky to work somewhere because that is when the company can start taking advantage of you. It is probably one of the…
Looks even better now that you added the tentacle things! He looks a bit muscular for what I imagined as a chi-bi style character. The new league art style seems to be going more towards a disney-ish style. Maybe try inflating some shapes (fingers/toes) and smooth out his muscle definition just a tiny bit to get more of a…