Id say just make something dont worry about all the things you do right now .Can you for example make one of those ? You just need to learn a few things to start making finish pieces so just watch any free tutorial that run the whole pipeline Basically what you need is to : -create form -> modeling or sculpting software…
The result of turning off Smooth UVs setting and turning it off in the subdivision settings in render package: Maya Arnold (AutoBump Enabled) ↓↓↓ (I mean even autobump feature catches these artifacts) Maya Arnold (AutoBump Disabled) ↓↓↓ Blender viewport ↓↓↓ Artifact seams are still here…
Understandable, even if it means re-fussing over everything. At least I made most of the smaller assets modular already! I'll have to look up some tutorials on setting up a grid system. I understand that the tutorial isn't uniquely texturing the building(s); what has me confused is that the tower's main body (which is, so…
Thanks Visceral for your support, once I get some solid simulations in UDK I'll post them up here. :) I was watching the sparks tutorial yesterday (the free one), just to see how well he explains stuff and I can honestly say I was really satisfied with the tutorial. Nicely explained, easy (for international people) to…
Hey! :) I like it how you are trying to do things yourself! If you are a student, you can get 3ds max with a student license. Anyways, lets get down to business. Id say that try to draw some concepts or look references from the internet before just modelling "something". For blender, look some tutorials on youtube for…
the beauty with blender is that you can customize it down to it's core behaviour and appearance so much with rather simple scripting. the downside is that the default has so little in common with other apps in our field, roswell-alien-strange to me. what i do to stay tutorial-compatible is keep a default set of prefs…
Stirls - Its a combination of both, I first did a rough base paint to see what direction I wanted to go with the face, than I take photos from 3dsk and using photoshop to adjust the shadows and high lights, hue, saturation etc. to make the photo references i do pick to go in the direction i want, then I use spotlight to…
Sorry for the delay on replying, I took some freelance video edit work to do in my spare time which took waaaay longer than expected, but I'm back with more art! I've made all the sculpt changes suggested as well as finishing off the last few asset sculpts. @FreneticPonies Thanks man! The tutorial result is a dungeon…
@xrg Thanks,xrg.I checked out that tutorial a few hours ago.I was reluctant to use it because coming from Maya,I expected simulations to be very heavy and time consuming.Not to mention in the tutorial,the instructor stated the simulations were sped up as each simulation was about 5 mins or thereabout but I am guessing its…