Long time without posting anything on here so thought I should start posting again :) I finished the character a while ago but recently made some changes to the proportions of everything and got some renders in Keyshot, I think it's looking much better with the new changes! :) I've also been working on my final year group…
The poly-mirror did not work as expected in-engine, even though in Maya it seemed to. I have adjusted my modularity methodology, to model half of the HP, poly-mirror, and then make the LP based on the combined mirror. Then bake the normals from that. The first test has worked well. I am very pleased with the in-game…
It doesn't make sense to force non rectangular shells into that shape. (that's why my post stated "minor distortion") If you ever had to work on somebody else's seemingly modular pieces though and trying to make new pieces mapping them to existing textures.. you will appreciate it if they have been extra careful with their…
Done some more work to the environment. A lot of small pieces added and some First architecture attempts. I am still working on a way to easily create a variety of buildings using a modular system and then adding windows, arches, and other decoration to make them look unique. The very square buildings are still very…
You actually don't have to buy a specialized desk to work standing up. You can use shelving systems combines with drawer slides to create a modular system that you can adjust to a comfortable working height. I'm planning on doing this for my own workspace soon since I spend way too many hours sitting on my ass, which I'm…
Thanks, makes me happy to see that someone liked reading it ^^ So, I was thinking, and I decided to instead of starting doing a "ice titan" campaign level, I could do even less for a functional prototype... I could do a simple Arena with waves of monsters of increasing difficulty. That would let me make only 1 small…
Ok in meanwhile between a crash and the other, ( actually one every 2 minutes, I am still exploring the outlines fo the black lines, what do you think ? Sugestions ? think to change ? Too heavy ? too light ? Is there a reason btw behing the black coloring of some parts of the shuttles? I also added some small hexagonal…
Some random models/textures to get back into the swing of things. Wanted to learn more about foliage and also experiment with style. Not on my usual quality level, but it helped get back on track and learn new stuff. The wheat was procedurally generated with the free tool Arbaro. It's kind of like Speed Tree and allows you…
Thanks again for all the feedback! I went back through and attempted to put those highlights on everything. I really enjoyed how it caused everything to pop a bit more. I also this week realized while talking to a friend, how I royally screwed up on this project. Made everything too modular to the grid and struggled to…
Yeah I loved 2008 and 2009. After that I had to work in maya. Now I try to go back to 2012 max and I'm pulling my hair out. I didn't know about selection floater. Will have to check it out! Thanks! It just gets messy with 50 different modular objects in the scene and having to open the (H) menu (which hangs for a few…