Hey, My name is Derek and I am looking for work as a 3D Artist in the Seattle Area. You can visit my portfolio and resume at: http://www.dmgustaf.com Thanks, Derek
Hey Polycount! Currently looking for full time, part time or contract work. My Portfolio: https://www.artstation.com/alextabone LinkedIn: https://www.linkedin.com/in/atabone/ Email: alextabone3d@gmail.com
The North Carolina studio is looking for an hard surface artist to join our team. Hit me up with any questions. https://jobs.funcom.com/jobs/81338-hard-surface-artist
Hello everyone, I am a sales manager at Peacox Studio. We are looking for projects. Peacox Studio is a Georgian based art company. We deliver High quality for Low Prices. We offer: 1.) 3D art. 2.) 2D art. 3.) Animation. 5.) Web development. 6.) Character design. 7.) Level design. 8.) Web development. 9.) NFT 10.) Pixel…
Xyphirium: The Twintail ChroniclesProject DescriptionXyphirium: The Twintail Chronicles is a 2D fantasy action RPG / sidescroller being developed in Godot. It is a smaller-scoped standalone title, set within the same universe as a larger long-term project (Xyphirium: The Shattered Age).The goal of this project is to remain…
I am looking for someone who can create designs for tools that will be used by UX designers. Designs should be done with Illustrator. Send portfolio and instagram if you have.
I am experienced freelance game programmer looking for work. Licensed Nintendo, Sony, Microsoft and Apple developer. Portfolio: http://www.benobell.com/softography contact beno@benobell.com
I won't repeat anything that's already been said as far as feedback, but I will say this: focus on improving your observation skills. When looking at a metal chain, a beginner artist sees a sequence of torus shapes linked together and says "oh that'll be easy!" An experienced artist looks at a metal chain and recognizes an…
so you don't want to make your mod look like unreal, well its not that hard, pior thanks for the linking :) first thing is, develop your own style and then drop everything that defines unreal artwise. The most crucial parts on airborn to me are the design of the world and the shading inside this world, we use only a very…
Environment Artist – Scotland About Skymoons Skymoons
Interactive Entertainment are an immensely successful mobile game company based
in Chengdu, China, who have recently begun their expansion into western markets
via the opening of Skymoons Edinburgh, an ambitious new studio in the capital
of Scotland. Skymoons Edinburgh…