Update 21/6/2016 No more people are required. Here is a recent image for those who are interested: Update 13/5/2016 The VFX positions are filled! We are now looking for environment/prop artists! I also have some recent screenshots of the game: Update 4/4/2016 We are making great progress. We are feature complete, had MoCap…
I have a DS and a psp. I play the DS alot more because its lighter, smaller, and elite beat agents rocks! I started playing the psp again, when 3.02 software was released, allowing you to play psx games on it. Playing cotn again but this time on psp
Does anyone know how to get rid of the damn copy text when you save a PSD as a TGA file? I sometimes wont get the copy text in the name but the majority of the time it always will say copy when saving. Anyone figured out how to get rid of this?
This is awesome! If Bioware were to make a Final Fantasy Tactics styled game set in the Mass Effect universe for PSN, XBLA, PSP, or DS... They would definitely have to hire you and use your art assets!! Great Job!!!
I've recently been doing some basic motion capture using a setup of 6 PS3 eyes. I was wondering if it would be possible to implement this setup for 3D scanning objects (such as people) and outputting a mesh based on the scan. I see that the MakerScanner can implement 1 PS3 eye for 3D scanning, but would it be possible to…
One of the best looking games of the PS4 announcement, It almost looks like the UE4 demo, graphics wise. And it oozes Skyrim + Dark Souls [ame=" http://www.youtube.com/watch?v=d9UmHm9HA3c"]Deep Down (PS4) - YouTube[/ame]
http://www.videogamer.com/ps4/driveclub/news/evolution_studios_guerrilla_cambridge_and_sce_london_studio_hit_by_layoffs.html Even with the PS4 selling well, who does Sony think will make games for there system with no first party devs? Another hint that AAA is failing. Best of luck to those affected.