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Re: Killzone Kart
Reply by
roosterMAP
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Mar 2011
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3D Art Showcase & Critiques
I dont think the textures are sharp enough. Also, for a killzone model, the colors look too bright and saturated.
2 results
Re: Female Head. Feedback please!.
Reply by
EmAr
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Mar 2014
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3D Art Showcase & Critiques
The eyes need to be larger and a little closer to each other. Also, lips don't usually have that sharp of an edge.
Re: Monthly Community Noob Challenge August 2013 (10)
Reply by
steppan
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Aug 2013
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3D Art Showcase & Critiques
Looking promising, try adding some more sharp edges to your crystal. It's looking a little soft at moment
6 results
Re: Crossbow for School
Reply by
JennaJenga
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Dec 2014
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3D Art Showcase & Critiques
bolt point is pretty blunt no real head on it or sharpness. looks more like a knockdown arrow instead of piercing??
3 results
Re: [UE4] Jungle Environment
Reply by
Andy_3d
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Jan 2018
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Featured Artwork
Cool work. I like the volumetric lights, maybe they could be a little more blurry. Not so mathematically sharp.
Re: Futuristic Knife
Reply by
Suba
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Jul 2014
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3D Art Showcase & Critiques
Haha that polycount logo, so awesome. I think the design is sick, that knife looks reaaally sharp and dangerous.
Re: [Sci-Fi] weapon
Reply by
Ged
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Nov 2016
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3D Art Showcase & Critiques
yeah impressive model, is it in fusion? some edges may be a bit sharp when it comes to normal map baking
Re: UE4 Desert Scinematic - Project Aeolus
Reply by
lildragn
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Mar 2015
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3D Art Showcase & Critiques
Nice work so far keep going. Digging the sharp aesthetics. You lot are being taught well.
3 results
Re: Macedonian Helmet
Reply by
jaredluns
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Nov 2011
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3D Art Showcase & Critiques
Here's an update on the bake I made... not sure if I'm completely happy with it. It's still a little sharp in some areas.
Re: Optiniums works
Reply by
stevston89
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Feb 2014
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3D Art Showcase & Critiques
This is looking really nice. Though I think some of your edges might be a bit too sharp for baking.
9 results
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